Rust PopulationField survey · Rust servers
Observing 39,799 players 11,618 servers 2,961 with someone on 88 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 337habitat unknownfirst seen 13 Sep 2026

[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes

Online 51.161.136.220:28010 checked 7m ago

moddedoxide

Measurements

Players now
97/ 150
= 5 players
65% full
7-day average
52
peak 113
Rank
#337
top 2%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
05010015020008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
62%
on rhythm
of its recent wipes
91
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 12 OctMon 5 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 79, 16 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:24 UTC6d ago 79 – running 27
Mon 12 Oct, 21:06 UTC16d ago 96 held half 9.9 days 23
Mon 5 Oct, 22:09 UTC23d ago 99 held half 7 days 29
Sun 4 Oct, 22:51 UTC24d ago 99 – 1 days 29
Sat 3 Oct, 23:31 UTC25d ago 90 – 1 days 33
Fri 2 Oct, 21:18 UTC26d ago 90 – 1.1 days 19
Thu 1 Oct, 18:39 UTC FW27d ago 72 – 1.1 days 34
Thu 1 Oct, 10:37 UTC27d ago 144 – 0.3 days 144
Wed 30 Sep, 13:06 UTC28d ago 178 – 0.9 days 120
Tue 29 Sep, 13:06 UTC29d ago 178 – 1 days 83

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes rank against other Rust servers?

Over the past week it ranks #337 for player hours, which puts [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes in the top 2% of all ranked servers.

How busy is [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes?

The count reads 97 players on [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes, which has 150 slots. Averaged over seven days, it drew 52 players and reached a peak of 113. Look at the last 48 hours and 08:00 UTC stands out: it averaged 100 players.

Lists and tags

What do the server tags on [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes mean?

These are the tags [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^c (Creative): Build whatever you like, with no gathering: a sandbox; ^k (Build server): Design and practise bases here; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes?

These Rust Population lists include [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes: Oceania Rust servers, counted, Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Filter the server list by Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 50; Average players: 50+ on average and it will show up.

Wipe notes

What does wipe day look like on [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes?

The busiest point of its recent wipes averaged 91 players. 16 hours after the latest wipe the crowd peaked. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes?

No next wipe can be predicted for [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 6 days 13 hours ago.

Map and rules

Which map does [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes run?

The map on [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes is procedural, made by the game at size 6,000 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes?

No gather rate appears in the name of [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes. No limit is set beyond the standard 8 players per group. This server runs build & creative, no gathering; build in a sandbox. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes run?

The setup is Rust network protocol 2635 and build 166494 on Windows for [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes. The protocol must match for you to join, and Steam updates it for you.

Does [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes run smoothly?

The last 48 hours saw an average of 98 server fps, with 83 as the lowest. Up to 171,927 entities were present, counting buildings, deployables and everything else. Up to 8,444 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes online, and how reliable is it?

You will find [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes online now. Judging by the uptime it reports, the last restart was about 6 days 11 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes located?

Nothing in the tags says where [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes is, but its name points to Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 51.161.136.220:28010.

Getting in

How do I join [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes?

Either enter client.connect 51.161.136.220:28010 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/rusticated.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^c,^k,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Gameplay

^c
Creative Build whatever you like, with no gathering: a sandbox.
^k
Build server Design and practise bases here.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.