Rust PopulationField survey · Rust servers
Observing 46,883 players 11,635 servers 3,179 with someone on 97 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 625habitat unknownfirst seen 13 Sep 2026

KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight

Online 23.27.211.145:28018 checked 9m ago

moddedoxide

Measurements

Players now
19/ 100
= 1 player
19% full
7-day average
23
peak 46
Rank
#625
top 3%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
02040608009:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
67
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctSat 19 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 58, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW26d ago 58 – running 58
Thu 1 Oct, 11:14 UTC26d ago 95+5 queue – 0.3 days 18
Sat 19 Sep, 08:03 UTC39d ago 48 held half 12.1 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight rank against other Rust servers?

Over the past week it ranks #625 for player hours, which puts KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight in the top 3% of all ranked servers.

How busy is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight holds 19 players at the moment, out of 100 slots. We counted an average of 23 players in the past week, with 46 at the busiest. The busiest hour in the last 48 was 20:00 UTC, when an average of 37 players were on.

Lists and tags

What do the server tags on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight mean?

These are the tags KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

On Rust Population, KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is filed under these lists: Modded Rust servers, counted, Rust aim training servers, counted live, Rust battlefield servers, Build and creative servers and Rust creative servers, counted live. Filter the server list by Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average and it will show up.

Wipe notes

What does wipe day look like on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

Across its recent wipes the busiest crowds averaged 67 players. The crowd on the latest wipe peaked 0 hours in. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

No next wipe can be predicted for KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 14 hours ago the current world was made.

Map and rules

Which map does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight run?

The map on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is procedural, made by the game at size 4,000 from seed 1. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

The name tells you nothing about gather rates: KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight states none. No limit is set beyond the standard 8 players per group. You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight run?

Rust network protocol 2635 and build 167781 on Linux is what KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight uses. The protocol must match for you to join, and Steam updates it for you.

Does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight run smoothly?

It ran at 30 server fps on average over the last 48 hours, and never went below 28. The entity count reached 13,536: buildings, deployables and all other objects. The highest memory usage was 7,965 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight online, and how reliable is it?

KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 days 10 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight located?

No region is published by KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 23.27.211.145:28018.

Getting in

How do I join KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

To connect directly, open Rust's console with F1 and type client.connect 23.27.211.145:28018; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://koalakopters.gg.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^c,^e,^d,^i,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^c
Creative No gathering is needed; this is sandbox building where you build what you like.
^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training You get the loot handed to you to practise aim and PvP.
^i
Battlefield Kits and high rates make for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.