AUS PVE Zombieland
Online OC 144.6.251.59:28015 checked 19m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:35 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does AUS PVE Zombieland rank against other Rust servers?
AUS PVE Zombieland ranks #3,539 on seven-day player hours, #92 in Oceania, and sits in the top 16% of all ranked servers.
How busy is AUS PVE Zombieland?
AUS PVE Zombieland holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 1 players and reached a peak of 5. Look at the last 48 hours and 11:00 UTC stands out: it averaged 2 players.
Tags
What do the server tags on AUS PVE Zombieland mean?
These are the tags AUS PVE Zombieland publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; OC (Oceania): Its place in the server browser is under Oceania. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include AUS PVE Zombieland?
These Rust Population lists include AUS PVE Zombieland: Oceania Rust servers, counted, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. Look for it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on AUS PVE Zombieland?
Averaged over recent wipes, 6 players were counted at the busiest point. Peak came 38 hours into the latest wipe.
What is the wipe schedule on AUS PVE Zombieland?
AUS PVE Zombieland wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 21 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does AUS PVE Zombieland run?
AUS PVE Zombieland uses a map the game generates, procedural, at size 4,250 with seed 120196201. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on AUS PVE Zombieland?
The name tells you nothing about gather rates: AUS PVE Zombieland states none. Eight players per group is the default, and it applies here. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does AUS PVE Zombieland run?
On Linux, AUS PVE Zombieland runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does AUS PVE Zombieland run smoothly?
The last 48 hours saw an average of 44 server fps, with 23 as the lowest. The entity count reached 121,131: buildings, deployables and all other objects. The highest memory usage was 4,464 MB. Players feel lag when fps is low and the entity count climbs.
Is AUS PVE Zombieland online, and how reliable is it?
You will find AUS PVE Zombieland online now. About 22 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is AUS PVE Zombieland located?
By its OC tag, AUS PVE Zombieland says it is in Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. 144.6.251.59:28015 is where it lives.
How to join
How do I join AUS PVE Zombieland?
Either enter client.connect 144.6.251.59:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://aus.schuu.net.