Rust PopulationField survey · Rust servers
Observing 75,412 players 11,748 servers 3,731 with someone on 135 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,730EUfirst seen 15 Sep 2026

Swiss DEV (Development- and TestServer) [CH/DE]

Offline EU 144.76.237.126:28035 checked 42d ago

monthly wipes moddedoxidepve

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
0
peak –
Rank
#14,730
#2436 in EU
Last wipe
50d ago
monthly schedule
Next wipe
8d 5h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Swiss DEV (Development- and TestServer) [CH/DE] rank against other Rust servers?

Seven-day player hours put Swiss DEV (Development- and TestServer) [CH/DE] at #14,730, or #2,436 in Europe, inside the top – of all ranked servers.

How busy is Swiss DEV (Development- and TestServer) [CH/DE]?

At this count Swiss DEV (Development- and TestServer) [CH/DE] is offline, with its last sighting 42 days 18 hours ago.

Lists and tags

What do the server tags on Swiss DEV (Development- and TestServer) [CH/DE] mean?

These are the tags Swiss DEV (Development- and TestServer) [CH/DE] publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Swiss DEV (Development- and TestServer) [CH/DE]?

These Rust Population lists include Swiss DEV (Development- and TestServer) [CH/DE]: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What is the wipe schedule on Swiss DEV (Development- and TestServer) [CH/DE]?

The next wipe for Swiss DEV (Development- and TestServer) [CH/DE] is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 50 days 1 hours ago. In its tags a monthly wipe schedule is published.

Map and rules

Which map does Swiss DEV (Development- and TestServer) [CH/DE] run?

A procedural map, generated by the game, is in use on Swiss DEV (Development- and TestServer) [CH/DE].

What are the rules and settings on Swiss DEV (Development- and TestServer) [CH/DE]?

No gather rate appears in the name of Swiss DEV (Development- and TestServer) [CH/DE]. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Swiss DEV (Development- and TestServer) [CH/DE] run?

On Windows, Swiss DEV (Development- and TestServer) [CH/DE] runs Rust network protocol 2633 and build 163794. Steam updates your game automatically, but you need the same protocol to join.

Is Swiss DEV (Development- and TestServer) [CH/DE] online, and how reliable is it?

Offline at the moment, Swiss DEV (Development- and TestServer) [CH/DE] was last seen 42 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 15 September 2026.

Where is Swiss DEV (Development- and TestServer) [CH/DE] located?

The EU tag is how Swiss DEV (Development- and TestServer) [CH/DE] places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 144.76.237.126:28035.

Getting in

How do I join Swiss DEV (Development- and TestServer) [CH/DE]?

To connect directly, open Rust's console with F1 and type client.connect 144.76.237.126:28035; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,EU,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.