Swiss DEV (Development- and TestServer) [CH/DE]
Offline EU 144.76.237.126:28035 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Swiss DEV (Development- and TestServer) [CH/DE] rank against other Rust servers?
Seven-day player hours put Swiss DEV (Development- and TestServer) [CH/DE] at #14,730, or #2,436 in Europe, inside the top – of all ranked servers.
How busy is Swiss DEV (Development- and TestServer) [CH/DE]?
At this count Swiss DEV (Development- and TestServer) [CH/DE] is offline, with its last sighting 42 days 18 hours ago.
Lists and tags
What do the server tags on Swiss DEV (Development- and TestServer) [CH/DE] mean?
These are the tags Swiss DEV (Development- and TestServer) [CH/DE] publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Swiss DEV (Development- and TestServer) [CH/DE]?
These Rust Population lists include Swiss DEV (Development- and TestServer) [CH/DE]: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on Swiss DEV (Development- and TestServer) [CH/DE]?
The next wipe for Swiss DEV (Development- and TestServer) [CH/DE] is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 50 days 1 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Swiss DEV (Development- and TestServer) [CH/DE] run?
A procedural map, generated by the game, is in use on Swiss DEV (Development- and TestServer) [CH/DE].
What are the rules and settings on Swiss DEV (Development- and TestServer) [CH/DE]?
No gather rate appears in the name of Swiss DEV (Development- and TestServer) [CH/DE]. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Swiss DEV (Development- and TestServer) [CH/DE] run?
On Windows, Swiss DEV (Development- and TestServer) [CH/DE] runs Rust network protocol 2633 and build 163794. Steam updates your game automatically, but you need the same protocol to join.
Is Swiss DEV (Development- and TestServer) [CH/DE] online, and how reliable is it?
Offline at the moment, Swiss DEV (Development- and TestServer) [CH/DE] was last seen 42 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 15 September 2026.
Where is Swiss DEV (Development- and TestServer) [CH/DE] located?
The EU tag is how Swiss DEV (Development- and TestServer) [CH/DE] places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 144.76.237.126:28035.
Getting in
How do I join Swiss DEV (Development- and TestServer) [CH/DE]?
To connect directly, open Rust's console with F1 and type client.connect 144.76.237.126:28035; or press Launch Rust on this page and Steam opens Rust and joins for you.