Rust PopulationField survey · Rust servers
Observing 37,293 players 11,693 servers 2,927 with someone on 93 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,353EUfirst seen 13 Sep 2026

Last Frontier | DEV | Whitelist

Online EU 145.239.1.33:27017 checked 13m ago

vanillamoddedcarbonpve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,353
top 69% · #2568 in EU
Last wipe
27d ago
no schedule published
Next wipe
7d 16h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 16h
Thu 5 Nov, 19:00 UTC
FW
35d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:12 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Last Frontier | DEV | Whitelist rank against other Rust servers?

Last Frontier | DEV | Whitelist ranks #15,353 on seven-day player hours, #2,568 in Europe, and sits in the top 69% of all ranked servers.

How busy is Last Frontier | DEV | Whitelist?

The count reads 0 players on Last Frontier | DEV | Whitelist, which has 50 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on Last Frontier | DEV | Whitelist mean?

The game's server browser reads the tags Last Frontier | DEV | Whitelist publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Last Frontier | DEV | Whitelist?

These Rust Population lists include Last Frontier | DEV | Whitelist: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. Filter the server list by Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on Last Frontier | DEV | Whitelist?

Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Last Frontier | DEV | Whitelist?

Last Frontier | DEV | Whitelist wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 7 hours ago.

Map and rules

Which map does Last Frontier | DEV | Whitelist run?

Last Frontier | DEV | Whitelist uses a map the game generates, procedural, at size 4,000 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Last Frontier Map.

What are the rules and settings on Last Frontier | DEV | Whitelist?

No gather rate appears in the name of Last Frontier | DEV | Whitelist. The group limit is 8 players, which is the default. roleplay is what it runs, rules for roleplay, plus towns and jobs. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Last Frontier | DEV | Whitelist run?

Rust network protocol 2635 and build 168909 on Linux is what Last Frontier | DEV | Whitelist uses. The protocol must match for you to join, and Steam updates it for you.

Does Last Frontier | DEV | Whitelist run smoothly?

It ran at 99 server fps on average over the last 48 hours, and never went below 93. The entity count reached 102,323: buildings, deployables and all other objects. Memory use peaked at 3,472 MB. Players feel lag when fps is low and the entity count climbs.

Is Last Frontier | DEV | Whitelist online, and how reliable is it?

Last Frontier | DEV | Whitelist is up and running at the moment. About 5 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Last Frontier | DEV | Whitelist located?

The EU tag is how Last Frontier | DEV | Whitelist places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 145.239.1.33:27017.

Getting in

How do I join Last Frontier | DEV | Whitelist?

Either enter client.connect 145.239.1.33:27017 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/YWEXSJ2DuS.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^v,^r,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon The plugin framework Carbon runs on this server.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.