[EU] PvE Mad | Zombies, Events & More
Online EU 145.239.255.44:28015 checked 14m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU] PvE Mad | Zombies, Events & More rank against other Rust servers?
[EU] PvE Mad | Zombies, Events & More ranks #9,495 on seven-day player hours, #2,220 in Europe, and sits in the top 43% of all ranked servers.
How busy is [EU] PvE Mad | Zombies, Events & More?
[EU] PvE Mad | Zombies, Events & More holds 0 players at the moment, out of 100 slots. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 18:00 UTC, when an average of 0 players were on.
Lists and tags
What do the server tags on [EU] PvE Mad | Zombies, Events & More mean?
The game's server browser reads the tags [EU] PvE Mad | Zombies, Events & More publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [EU] PvE Mad | Zombies, Events & More?
These Rust Population lists include [EU] PvE Mad | Zombies, Events & More: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on [EU] PvE Mad | Zombies, Events & More?
The next wipe for [EU] PvE Mad | Zombies, Events & More is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 5 days 3 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [EU] PvE Mad | Zombies, Events & More run?
[EU] PvE Mad | Zombies, Events & More uses a map the game generates, procedural, at size 4,500 with seed 805547930. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [EU] PvE Mad | Zombies, Events & More?
The name tells you nothing about gather rates: [EU] PvE Mad | Zombies, Events & More states none. The group limit is 8 players, which is the default. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [EU] PvE Mad | Zombies, Events & More run?
On Linux, [EU] PvE Mad | Zombies, Events & More runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does [EU] PvE Mad | Zombies, Events & More run smoothly?
It ran at 103 server fps on average over the last 48 hours, and never went below 89. Entities peaked at 120,014, including buildings, deployables and everything else. Memory use peaked at 5,949 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [EU] PvE Mad | Zombies, Events & More online, and how reliable is it?
[EU] PvE Mad | Zombies, Events & More is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 days 2 hours ago. Over the last 4 full days, 96 of 96 hours were online, or 100%. It was first seen by Rust Population on 22 October 2026.
Where is [EU] PvE Mad | Zombies, Events & More located?
The EU tag is how [EU] PvE Mad | Zombies, Events & More places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 145.239.255.44:28015.
Getting in
How do I join [EU] PvE Mad | Zombies, Events & More?
To connect directly, open Rust's console with F1 and type client.connect 145.239.255.44:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.