TEST SERVER DO NOT JOIN XXXXXX
Offline 145.40.128.210:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 10:26 UTC8d ago | 1 | – | running | 0 |
| Thu 15 Oct, 18:02 UTC13d ago | 0 | – | 4.7 days | 0 |
| Sat 10 Oct, 20:00 UTC18d ago | 0 | – | 4.9 days | 0 |
| Wed 7 Oct, 18:50 UTC21d ago | 1 | – | 3 days | 1 |
| Sun 4 Oct, 20:00 UTC24d ago | 1 | – | 3 days | 1 |
| Wed 30 Sep, 13:35 UTC28d ago | 1 | – | 4.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST SERVER DO NOT JOIN XXXXXX rank against other Rust servers?
The last seven days of player hours place TEST SERVER DO NOT JOIN XXXXXX at #13,080, within the top 59% of all ranked servers.
How busy is TEST SERVER DO NOT JOIN XXXXXX?
TEST SERVER DO NOT JOIN XXXXXX is offline at this count; we last saw it 8 days 8 hours ago.
Lists and tags
What do the server tags on TEST SERVER DO NOT JOIN XXXXXX mean?
What the game's server browser reads from TEST SERVER DO NOT JOIN XXXXXX is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): You can join up to 3 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^r (Roleplay): This server is for roleplay; ^k (Build server): A place to design and practise bases; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TEST SERVER DO NOT JOIN XXXXXX?
On Rust Population, TEST SERVER DO NOT JOIN XXXXXX is filed under these lists: Modded Rust servers, counted, Build and creative servers, PvE servers, counted and Rust population: roleplay. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on TEST SERVER DO NOT JOIN XXXXXX?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on TEST SERVER DO NOT JOIN XXXXXX?
Once a month TEST SERVER DO NOT JOIN XXXXXX wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 8 days 13 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
What are the rules and settings on TEST SERVER DO NOT JOIN XXXXXX?
No gather rate appears in the name of TEST SERVER DO NOT JOIN XXXXXX. No limit is set beyond the standard 8 players per group. You get build & creative here, no gathering; build in a sandbox. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TEST SERVER DO NOT JOIN XXXXXX run?
On Windows, TEST SERVER DO NOT JOIN XXXXXX runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is TEST SERVER DO NOT JOIN XXXXXX online, and how reliable is it?
Offline at the moment, TEST SERVER DO NOT JOIN XXXXXX was last seen 8 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 24 September 2026.
Where is TEST SERVER DO NOT JOIN XXXXXX located?
No region is published by TEST SERVER DO NOT JOIN XXXXXX. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 145.40.128.210:28015 is where it lives.
Getting in
How do I join TEST SERVER DO NOT JOIN XXXXXX?
Either enter client.connect 145.40.128.210:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.