Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 82 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,742EUfirst seen 13 Sep 2026

[GER] PVE | Rust in Peace | Event u. Testserver

Offline EU 147.93.162.127:28015 checked 1d ago

monthly wipes moddedoxidepve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#6,742
top 30% · #1958 in EU
Last wipe
27d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123420:0021:0022:0023:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304020:0021:0022:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

0.8 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

Coming wipes

8d 0h
Thu 5 Nov, 19:00 UTC
FW
36d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 14:30 UTC8d ago 1 – running 1
Tue 20 Oct, 07:18 UTC8d ago 1 – 0.3 days 0
Thu 8 Oct, 13:16 UTC20d ago 1 halved by day 5 11.8 days 1
Mon 5 Oct, 00:21 UTC23d ago 1 held half 3.5 days 0
Sat 3 Oct, 05:28 UTC25d ago 1 – 1.8 days 0
Fri 2 Oct, 08:42 UTC26d ago 1 – 0.9 days 0
Thu 1 Oct, 15:16 UTC27d ago 1 – 0.7 days 0
Wed 30 Sep, 19:19 UTC27d ago 1 – 0.8 days 0
Wed 30 Sep, 07:45 UTC28d ago 1 – 0.5 days 0
Tue 29 Sep, 22:54 UTC28d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [GER] PVE | Rust in Peace | Event u. Testserver rank against other Rust servers?

Seven-day player hours put [GER] PVE | Rust in Peace | Event u. Testserver at #6,742, or #1,958 in Europe, inside the top 30% of all ranked servers.

How busy is [GER] PVE | Rust in Peace | Event u. Testserver?

[GER] PVE | Rust in Peace | Event u. Testserver is offline at this count; we last saw it 42 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on [GER] PVE | Rust in Peace | Event u. Testserver mean?

These are the tags [GER] PVE | Rust in Peace | Event u. Testserver publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [GER] PVE | Rust in Peace | Event u. Testserver?

[GER] PVE | Rust in Peace | Event u. Testserver appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on [GER] PVE | Rust in Peace | Event u. Testserver?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 5 when it did not hold.

What is the wipe schedule on [GER] PVE | Rust in Peace | Event u. Testserver?

[GER] PVE | Rust in Peace | Event u. Testserver wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.

Settings

Which map does [GER] PVE | Rust in Peace | Event u. Testserver run?

The map on [GER] PVE | Rust in Peace | Event u. Testserver is procedural, made by the game at size 4,500 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [GER] PVE | Rust in Peace | Event u. Testserver?

The name tells you nothing about gather rates: [GER] PVE | Rust in Peace | Event u. Testserver states none. The group limit is 8 players, which is the default. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [GER] PVE | Rust in Peace | Event u. Testserver run?

Rust network protocol 2635 and build 168909 on Windows is what [GER] PVE | Rust in Peace | Event u. Testserver uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does [GER] PVE | Rust in Peace | Event u. Testserver run smoothly?

The last 48 hours saw an average of 11 server fps, with 7 as the lowest. The entity count reached 182,428: buildings, deployables and all other objects. Memory use peaked at 3,880 MB. What players experience as lag comes from low fps and a rising entity count.

Is [GER] PVE | Rust in Peace | Event u. Testserver online, and how reliable is it?

Currently offline, [GER] PVE | Rust in Peace | Event u. Testserver was last seen 42 hours ago. About 1 hours ago, it restarted, according to its uptime. Over the last 7 full days, 130 of 168 hours were online, or 77%. It was first seen by Rust Population on 13 September 2026.

Where is [GER] PVE | Rust in Peace | Event u. Testserver located?

With its EU tag, [GER] PVE | Rust in Peace | Event u. Testserver places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 147.93.162.127:28015 is where it lives.

How to join

How do I join [GER] PVE | Rust in Peace | Event u. Testserver?

Either enter client.connect 147.93.162.127:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://rustinpeace.de.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.