Rust PopulationField survey · Rust servers
Observing 94,092 players 11,831 servers 3,830 with someone on 517 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,205EUfirst seen 13 Sep 2026

La Cueva Corp. - Hub | Events - Minigames - Levels

Online EU 148.251.134.120:28019 checked 7m ago

moddedoxide

Measurements

Players now
0/ 150
0% full
7-day average
0
peak 3
Rank
#12,205
top 55% · #2359 in EU
Last wipe
28d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:11 UTC3d ago 3 – running 0
Sat 24 Oct, 20:25 UTC5d ago 3 – 1.9 days 0
Sun 18 Oct, 00:27 UTC11d ago 2 halved by day 2 6.8 days 0
Fri 9 Oct, 13:58 UTC20d ago 4 halved by day 7 8.4 days 3
Thu 1 Oct, 18:08 UTC FW28d ago 6 halved by day 2 7.8 days 0
Fri 25 Sep, 13:58 UTC34d ago 9 halved by day 3 6.2 days 0
Mon 21 Sep, 17:59 UTC38d ago 7 held half 3.8 days 5
Mon 21 Sep, 09:59 UTC38d ago 7 – 0.3 days 1
Mon 21 Sep, 01:59 UTC38d ago 7 – 0.3 days 0
Sun 20 Sep, 17:59 UTC39d ago 8 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does La Cueva Corp. - Hub | Events - Minigames - Levels rank against other Rust servers?

La Cueva Corp. - Hub | Events - Minigames - Levels ranks #12,205 on seven-day player hours, #2,359 in Europe, and sits in the top 55% of all ranked servers.

How busy is La Cueva Corp. - Hub | Events - Minigames - Levels?

La Cueva Corp. - Hub | Events - Minigames - Levels holds 0 players at the moment, out of 150 slots. Seven days of counting give an average of 0 players and a peak of 3.

Lists and tags

What do the server tags on La Cueva Corp. - Hub | Events - Minigames - Levels mean?

These are the tags La Cueva Corp. - Hub | Events - Minigames - Levels publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include La Cueva Corp. - Hub | Events - Minigames - Levels?

These Rust Population lists include La Cueva Corp. - Hub | Events - Minigames - Levels: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on La Cueva Corp. - Hub | Events - Minigames - Levels?

The busiest point of its recent wipes averaged 3 players. 1 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. By day 2.5 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on La Cueva Corp. - Hub | Events - Minigames - Levels?

There is no next wipe to predict: La Cueva Corp. - Hub | Events - Minigames - Levels wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 28 days 2 hours ago, that is how long the current world has stood.

Settings

Which map does La Cueva Corp. - Hub | Events - Minigames - Levels run?

The map on La Cueva Corp. - Hub | Events - Minigames - Levels is procedural, made by the game at size 2,200 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on La Cueva Corp. - Hub | Events - Minigames - Levels?

The name tells you nothing about gather rates: La Cueva Corp. - Hub | Events - Minigames - Levels states none. Eight players per group is the default, and it applies here. You get minigames & battle royale here, parkour, arenas, battle royale and Bedwars. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does La Cueva Corp. - Hub | Events - Minigames - Levels run?

Rust network protocol 2634 and build 166494 on Linux is what La Cueva Corp. - Hub | Events - Minigames - Levels uses. The protocol must match for you to join, and Steam updates it for you.

Does La Cueva Corp. - Hub | Events - Minigames - Levels run smoothly?

The last 48 hours saw an average of 239 server fps, with 213 as the lowest. The entity count reached 14,909: buildings, deployables and all other objects. Up to 1,812 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is La Cueva Corp. - Hub | Events - Minigames - Levels online, and how reliable is it?

Right now, La Cueva Corp. - Hub | Events - Minigames - Levels is online. About 14 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is La Cueva Corp. - Hub | Events - Minigames - Levels located?

The EU tag is how La Cueva Corp. - Hub | Events - Minigames - Levels places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 148.251.134.120:28019.

Getting in

How do I join La Cueva Corp. - Hub | Events - Minigames - Levels?

Open the console with F1 in Rust and enter client.connect 148.251.134.120:28019. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://vip.lacuevacorp.es/.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^e,EU,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server has 150 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166494
Build The game build is 166494.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Expect minigames such as arenas, Bedwars and parkour.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.