Rust PopulationField survey · Rust servers
Observing 75,412 players 11,748 servers 3,731 with someone on 140 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 454habitat unknownfirst seen 13 Sep 2026

R2 - Aim training / Matchmaking / Facechecks - EU Main

Online 85.209.231.118:28015 checked 10m ago

moddedcarbon

Measurements

Players now
48/ 400
= 2 players
12% full
7-day average
35
peak 155
Rank
#454
top 2%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
05010015020014:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does R2 - Aim training / Matchmaking / Facechecks - EU Main rank against other Rust servers?

Over the past week it ranks #454 for player hours, which puts R2 - Aim training / Matchmaking / Facechecks - EU Main in the top 2% of all ranked servers.

How busy is R2 - Aim training / Matchmaking / Facechecks - EU Main?

Of its 400 slots, R2 - Aim training / Matchmaking / Facechecks - EU Main is using 48 right now. Seven days of counting give an average of 35 players and a peak of 155. The busiest hour in the last 48 was 18:00 UTC, when an average of 82 players were on.

Tags

What do the server tags on R2 - Aim training / Matchmaking / Facechecks - EU Main mean?

The game's server browser reads the tags R2 - Aim training / Matchmaking / Facechecks - EU Main publishes: gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): The server has 400 slots; ts12 (Group limit): Teams can have no more than 12 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs R2 - Aim training / Matchmaking / Facechecks - EU Main?

The r2rust.com hostname that R2 - Aim training / Matchmaking / Facechecks - EU Main publishes is shared with 2 other servers we track; one operator most likely runs them.

Which Rust Population lists and filters include R2 - Aim training / Matchmaking / Facechecks - EU Main?

These Rust Population lists include R2 - Aim training / Matchmaking / Facechecks - EU Main: Rust servers in Europe, Modded Rust servers, counted and Rust aim training servers, counted live. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.

Wipe schedule

What is the wipe schedule on R2 - Aim training / Matchmaking / Facechecks - EU Main?

Too few wipes are on record for R2 - Aim training / Matchmaking / Facechecks - EU Main to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 19 hours ago.

Map and rules

Which map does R2 - Aim training / Matchmaking / Facechecks - EU Main run?

R2 - Aim training / Matchmaking / Facechecks - EU Main uses a map the game generates, procedural, at size 6,000 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named discord.gg/r2aim.

What are the rules and settings on R2 - Aim training / Matchmaking / Facechecks - EU Main?

No gather rate appears in the name of R2 - Aim training / Matchmaking / Facechecks - EU Main. Up to 12 players can team together. minigames & battle royale is what it runs, parkour, arenas, battle royale and Bedwars. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does R2 - Aim training / Matchmaking / Facechecks - EU Main run?

On Linux, R2 - Aim training / Matchmaking / Facechecks - EU Main runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does R2 - Aim training / Matchmaking / Facechecks - EU Main run smoothly?

In the last 48 hours, it averaged 60 server fps, with a low of 60. The entity count reached 4,118: buildings, deployables and all other objects. The highest memory usage was 2,685 MB. Players feel lag when fps is low and the entity count climbs.

Is R2 - Aim training / Matchmaking / Facechecks - EU Main online, and how reliable is it?

R2 - Aim training / Matchmaking / Facechecks - EU Main is up and running at the moment. Judging by the uptime it reports, the last restart was about 9 hours ago. It was up 98% of the time over the last 7 full days, 165 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is R2 - Aim training / Matchmaking / Facechecks - EU Main located?

No region tag comes from R2 - Aim training / Matchmaking / Facechecks - EU Main, but the name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 85.209.231.118:28015.

Getting in

How do I join R2 - Aim training / Matchmaking / Facechecks - EU Main?

Open the console with F1 in Rust and enter client.connect 85.209.231.118:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://r2rust.com.

Key to its markings

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts12

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players The server has 400 slots.
ts12
Group limit Teams can have no more than 12 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training You get the loot handed to you to practise aim and PvP.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.