R2 Test Server
Online 195.18.27.189:35007 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:05 UTC27d ago | 1 | – | running | 0 |
| Sun 13 Sep, 13:42 UTC46d ago | 1 | halved by day 6 | 18.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does R2 Test Server rank against other Rust servers?
The last seven days of player hours place R2 Test Server at #6,660, within the top 30% of all ranked servers.
How busy is R2 Test Server?
The count reads 0 players on R2 Test Server, which has 250 slots. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 03:00 UTC, averaging 2 players.
Tags
What do the server tags on R2 Test Server mean?
These are the tags R2 Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): 250 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs R2 Test Server?
The r2rust.com hostname that R2 Test Server publishes is shared with 2 other servers we track; one operator most likely runs them.
Which Rust Population lists and filters include R2 Test Server?
On Rust Population, R2 Test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on R2 Test Server?
Across its recent wipes the busiest crowds averaged 1 players. 12 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. By day 6 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on R2 Test Server?
Too few wipes are on record for R2 Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 8 hours ago.
Settings
Which map does R2 Test Server run?
R2 Test Server uses a map the game generates, procedural, at size 4,750 with seed 1234. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on R2 Test Server?
Nothing in R2 Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does R2 Test Server run?
On Windows, R2 Test Server runs Rust network protocol 2635 and build 167058. Steam updates your game automatically, but you need the same protocol to join.
Does R2 Test Server run smoothly?
The last 48 hours saw an average of 235 server fps, with 213 as the lowest. Entities peaked at 137,354, including buildings, deployables and everything else. Memory use peaked at 3,992 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is R2 Test Server online, and how reliable is it?
R2 Test Server is up and running at the moment. Judging by the uptime it reports, the last restart was about 10 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is R2 Test Server located?
Nothing published by R2 Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 195.18.27.189:35007.
How to join
How do I join R2 Test Server?
Open the console with F1 in Rust and enter client.connect 195.18.27.189:35007. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.