RUSTiPAWS ~ PvE
Offline NA 15.204.160.36:28115 checked 12h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 15:02 UTC21d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUSTiPAWS ~ PvE rank against other Rust servers?
Seven-day player hours put RUSTiPAWS ~ PvE at #5,487, or #920 in North America, inside the top 25% of all ranked servers.
How busy is RUSTiPAWS ~ PvE?
RUSTiPAWS ~ PvE is offline at this count; we last saw it 12 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 2. The busiest hour in the last 48 was 21:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on RUSTiPAWS ~ PvE mean?
What the game's server browser reads from RUSTiPAWS ~ PvE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RUSTiPAWS ~ PvE?
These Rust Population lists include RUSTiPAWS ~ PvE: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on RUSTiPAWS ~ PvE?
The busiest point of its recent wipes averaged 2 players. 3 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RUSTiPAWS ~ PvE?
RUSTiPAWS ~ PvE wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 21 days 23 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does RUSTiPAWS ~ PvE run?
A procedural map of size 4,000 from seed 973004943, generated by the game, is in use on RUSTiPAWS ~ PvE. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RUSTiPAWS ~ PvE?
No gather rate appears in the name of RUSTiPAWS ~ PvE. Eight players per group is the default, and it applies here. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RUSTiPAWS ~ PvE run?
On Windows, RUSTiPAWS ~ PvE runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does RUSTiPAWS ~ PvE run smoothly?
In the last 48 hours, it averaged 90 server fps, with a low of 69. The entity count reached 101,964: buildings, deployables and all other objects. Memory use peaked at 4,840 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is RUSTiPAWS ~ PvE online, and how reliable is it?
Offline at the moment, RUSTiPAWS ~ PvE was last seen 12 hours ago. The uptime it reports suggests a restart roughly 2 days 16 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is RUSTiPAWS ~ PvE located?
The NA tag is how RUSTiPAWS ~ PvE places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 15.204.160.36:28115.
How to join
How do I join RUSTiPAWS ~ PvE?
Either enter client.connect 15.204.160.36:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.