[US] The Mosaic | PvE | Modded
Online 15.204.215.162:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US] The Mosaic | PvE | Modded rank against other Rust servers?
The last seven days of player hours place [US] The Mosaic | PvE | Modded at #10,128, within the top 45% of all ranked servers.
How busy is [US] The Mosaic | PvE | Modded?
The count reads 0 players on [US] The Mosaic | PvE | Modded, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 23:00 UTC, when an average of 0 players were on.
Lists and tags
What do the server tags on [US] The Mosaic | PvE | Modded mean?
What the game's server browser reads from [US] The Mosaic | PvE | Modded is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [US] The Mosaic | PvE | Modded?
These Rust Population lists include [US] The Mosaic | PvE | Modded: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on [US] The Mosaic | PvE | Modded?
Estimated from the force wipe, that is [US] The Mosaic | PvE | Modded's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 12 days 18 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [US] The Mosaic | PvE | Modded run?
The map on [US] The Mosaic | PvE | Modded is procedural, made by the game at size 3,700 from seed 2042267394. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [US] The Mosaic | PvE | Modded?
Nothing in [US] The Mosaic | PvE | Modded's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [US] The Mosaic | PvE | Modded run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [US] The Mosaic | PvE | Modded. The protocol must match for you to join, and Steam updates it for you.
Does [US] The Mosaic | PvE | Modded run smoothly?
In the last 48 hours, it averaged 113 server fps, with a low of 73. Up to 79,299 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,303 MB. What players experience as lag comes from low fps and a rising entity count.
Is [US] The Mosaic | PvE | Modded online, and how reliable is it?
You will find [US] The Mosaic | PvE | Modded online now. Judging by the uptime it reports, the last restart was about 5 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 20 October 2026, Rust Population saw it for the first time.
Where is [US] The Mosaic | PvE | Modded located?
The name of [US] The Mosaic | PvE | Modded points to North America, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 15.204.215.162:28015.
Getting in
How do I join [US] The Mosaic | PvE | Modded?
Either enter client.connect 15.204.215.162:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.