Rust PopulationField survey · Rust servers
Observing 94,751 players 11,875 servers 3,875 with someone on 395 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,353habitat unknownfirst seen 21 Sep 2026

Fractured Eden Test

Offline 15.204.47.27:28035 checked 26d ago

biweekly wipes moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#14,353
top 63%
Last wipe
26d ago
biweekly schedule
Next wipe
23h
Fri 30 Oct, 15:10 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:10 UTC, in 23h. Its biweekly schedule tag · low confidence

1.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

23h
Fri 30 Oct, 15:10 UTC
7d 3h
Thu 5 Nov, 19:00 UTC
FW
14d 23h
Fri 13 Nov, 15:10 UTC
28d 23h
Fri 27 Nov, 15:10 UTC
35d 3h
Thu 3 Dec, 19:00 UTC
FW
42d 23h
Fri 11 Dec, 15:10 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:10 UTC27d ago 2 – running 0
Thu 1 Oct, 13:58 UTC28d ago 2 – 1.1 days 0
Thu 1 Oct, 00:30 UTC28d ago 2 – 0.6 days 0
Thu 24 Sep, 02:06 UTC35d ago 2 halved by day 1 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Fractured Eden Test rank against other Rust servers?

The last seven days of player hours place Fractured Eden Test at #14,353, within the top 63% of all ranked servers.

How busy is Fractured Eden Test?

Fractured Eden Test is offline at this count; we last saw it 26 days 20 hours ago.

Tags

What do the server tags on Fractured Eden Test mean?

The game's server browser reads the tags Fractured Eden Test publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): Game build: 166586; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Fractured Eden Test?

On Rust Population, Fractured Eden Test is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Wipe notes

What does wipe day look like on Fractured Eden Test?

The busiest point of its recent wipes averaged 2 players. Peak came 3 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Fractured Eden Test?

The prediction follows its tag, since too few of Fractured Eden Test's wipes are on record to confirm the schedule. On Friday 30 October at 15:10 UTC its next wipe is due. Counted from 26 days 21 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.

Settings

What are the rules and settings on Fractured Eden Test?

Nothing in Fractured Eden Test's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Fractured Eden Test run?

The setup is Rust network protocol 2634 and build 166586 on Windows for Fractured Eden Test. Your game needs the same protocol to join; Steam takes care of updating it.

Is Fractured Eden Test online, and how reliable is it?

Currently offline, Fractured Eden Test was last seen 26 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 21 September 2026.

Where is Fractured Eden Test located?

Nothing published by Fractured Eden Test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 15.204.47.27:28035.

How to join

How do I join Fractured Eden Test?

Open the console with F1 in Rust and enter client.connect 15.204.47.27:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166586
Build Game build: 166586.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.