PRG Rust Test
Online NA 150.195.174.199:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:33 UTC26d ago | 3 | – | running | 0 |
| Sat 26 Sep, 13:01 UTC32d ago | 3 | halved by day 1 | 6.2 days | 0 |
| Fri 25 Sep, 20:50 UTC33d ago | 3 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does PRG Rust Test rank against other Rust servers?
PRG Rust Test ranks #15,168 on seven-day player hours, #1,502 in North America, and sits in the top 68% of all ranked servers.
How busy is PRG Rust Test?
Of its 10 slots, PRG Rust Test is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1.
Lists and tags
What do the server tags on PRG Rust Test mean?
These are the tags PRG Rust Test publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America; rustmaps (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include PRG Rust Test?
On Rust Population, PRG Rust Test is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on PRG Rust Test?
Across its recent wipes the busiest crowds averaged 3 players. 30 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on PRG Rust Test?
Once a month PRG Rust Test wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 26 days 6 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does PRG Rust Test run?
The map on PRG Rust Test is custom, size 5,000. You can download its published map file from this page.
What are the rules and settings on PRG Rust Test?
Nothing in PRG Rust Test's name says how gather works. Eight players per group is the default, and it applies here. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does PRG Rust Test run?
The setup is Rust network protocol 2635 and build 168909 on Windows for PRG Rust Test. The protocol must match for you to join, and Steam updates it for you.
Does PRG Rust Test run smoothly?
It ran at 71 server fps on average over the last 48 hours, and never went below 33. Entities peaked at 152,374, including buildings, deployables and everything else. Up to 4,067 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is PRG Rust Test online, and how reliable is it?
PRG Rust Test is up and running at the moment. The uptime it reports suggests a restart roughly 4 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is PRG Rust Test located?
With its NA tag, PRG Rust Test places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 150.195.174.199:28015.
Getting in
How do I join PRG Rust Test?
Open the console with F1 in Rust and enter client.connect 150.195.174.199:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://www.primalragegaming.net/.