Rust PopulationField survey · Rust servers
Observing 79,944 players 11,805 servers 3,786 with someone on 105 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 4,536EUfirst seen 11 Oct 2026

[DE/GER] Bagaluten-Ödland

Online EU 151.240.121.10:25787 checked 11m ago

monthly wipes moddedoxidepve

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 3
Rank
#4,536
top 20% · #1598 in EU
Last wipe
8d ago
monthly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 20% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

4.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
35d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 20 OctThu 15 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 04:59 UTC8d ago 2 – running 0
Thu 15 Oct, 06:46 UTC13d ago 1 held half 4.9 days 1
Sun 11 Oct, 12:18 UTC17d ago 1 held half 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [DE/GER] Bagaluten-Ödland rank against other Rust servers?

[DE/GER] Bagaluten-Ödland ranks #4,536 on seven-day player hours, #1,598 in Europe, and sits in the top 20% of all ranked servers.

How busy is [DE/GER] Bagaluten-Ödland?

Of its 10 slots, [DE/GER] Bagaluten-Ödland is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 3. In the last 48 hours the peak hour came at 15:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on [DE/GER] Bagaluten-Ödland mean?

The game's server browser reads the tags [DE/GER] Bagaluten-Ödland publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [DE/GER] Bagaluten-Ödland?

[DE/GER] Bagaluten-Ödland appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on [DE/GER] Bagaluten-Ödland?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 27 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [DE/GER] Bagaluten-Ödland?

The force wipe is the only wipe [DE/GER] Bagaluten-Ödland takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 8 days 15 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.

Settings

Which map does [DE/GER] Bagaluten-Ödland run?

[DE/GER] Bagaluten-Ödland uses a map the game generates, procedural, at size 3,500 with seed 1338986572. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [DE/GER] Bagaluten-Ödland?

The name tells you nothing about gather rates: [DE/GER] Bagaluten-Ödland states none. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [DE/GER] Bagaluten-Ödland run?

Rust network protocol 2635 and build 168909 on Linux is what [DE/GER] Bagaluten-Ödland uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does [DE/GER] Bagaluten-Ödland run smoothly?

It ran at 171 server fps on average over the last 48 hours, and never went below 133. Up to 74,391 entities were present, counting buildings, deployables and everything else. Up to 3,088 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [DE/GER] Bagaluten-Ödland online, and how reliable is it?

[DE/GER] Bagaluten-Ödland is up and running at the moment. About 35 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 11 October 2026.

Where is [DE/GER] Bagaluten-Ödland located?

With its EU tag, [DE/GER] Bagaluten-Ödland places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 151.240.121.10:25787.

Getting in

How do I join [DE/GER] Bagaluten-Ödland?

Either enter client.connect 151.240.121.10:25787 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.