We Do Not Eat Our Allies
Offline NA 156.236.84.145:28040 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does We Do Not Eat Our Allies rank against other Rust servers?
On player hours over the last seven days We Do Not Eat Our Allies is #16,408, #1,629 in North America, placing it in the top 69% of ranked servers.
How busy is We Do Not Eat Our Allies?
At this count We Do Not Eat Our Allies is offline, with its last sighting 26 days 17 hours ago.
Lists and tags
What do the server tags on We Do Not Eat Our Allies mean?
The game's server browser reads the tags We Do Not Eat Our Allies publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include We Do Not Eat Our Allies?
We Do Not Eat Our Allies appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What is the wipe schedule on We Do Not Eat Our Allies?
The next wipe for We Do Not Eat Our Allies is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 54 days 14 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does We Do Not Eat Our Allies run?
A procedural map of size 3,300 from seed 270523416, generated by the game, is in use on We Do Not Eat Our Allies. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on We Do Not Eat Our Allies?
Nothing in We Do Not Eat Our Allies's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does We Do Not Eat Our Allies run?
Rust network protocol 2633 and build 165217 on Linux is what We Do Not Eat Our Allies uses. Steam updates your game automatically, but you need the same protocol to join.
Is We Do Not Eat Our Allies online, and how reliable is it?
Offline at the moment, We Do Not Eat Our Allies was last seen 26 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is We Do Not Eat Our Allies located?
By its NA tag, We Do Not Eat Our Allies says it is in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 156.236.84.145:28040.
How to join
How do I join We Do Not Eat Our Allies?
To connect directly, open Rust's console with F1 and type client.connect 156.236.84.145:28040; or press Launch Rust on this page and Steam opens Rust and joins for you.