[US] Chronic Condition
Offline NA 156.236.84.44:28065 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [US] Chronic Condition rank against other Rust servers?
[US] Chronic Condition ranks #16,408 on seven-day player hours, #1,629 in North America, and sits in the top 69% of all ranked servers.
How busy is [US] Chronic Condition?
We have no live count for [US] Chronic Condition right now. It was last seen 26 days 9 hours ago.
Lists and tags
What do the server tags on [US] Chronic Condition mean?
The game's server browser reads the tags [US] Chronic Condition publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts16 (Group limit): The team limit is 16; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [US] Chronic Condition?
These Rust Population lists include [US] Chronic Condition: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on [US] Chronic Condition?
Estimated from the force wipe, that is [US] Chronic Condition's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 53 days 14 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does [US] Chronic Condition run?
A procedural map of size 4,250 from seed 1564901445, generated by the game, is in use on [US] Chronic Condition. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [US] Chronic Condition?
Nothing in [US] Chronic Condition's name says how gather works. Up to 16 players can team together. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [US] Chronic Condition run?
The setup is Rust network protocol 2633 and build 165217 on Linux for [US] Chronic Condition. Steam updates your game automatically, but you need the same protocol to join.
Is [US] Chronic Condition online, and how reliable is it?
Offline at the moment, [US] Chronic Condition was last seen 26 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is [US] Chronic Condition located?
By its NA tag, [US] Chronic Condition says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 156.236.84.44:28065.
Getting in
How do I join [US] Chronic Condition?
Either enter client.connect 156.236.84.44:28065 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.