CHILLZONE - PVE | NO KILLING/STEALING/RAIDING
Offline NA 156.236.84.45:28010 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING rank against other Rust servers?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING ranks #16,408 on seven-day player hours, #1,629 in North America, and sits in the top 69% of all ranked servers.
How busy is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
At this count CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is offline, with its last sighting 27 days 14 hours ago.
Tags
What do the server tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING mean?
These are the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts20 (Group limit): You may team with up to 20 players; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
On Rust Population, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is filed under these lists: Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
An estimate from the force wipe gives CHILLZONE - PVE | NO KILLING/STEALING/RAIDING's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 55 days 11 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING uses a map the game generates, procedural, at size 4,096 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
The name tells you nothing about gather rates: CHILLZONE - PVE | NO KILLING/STEALING/RAIDING states none. A group may hold 20 players at most. This server runs roleplay, rules for roleplay, plus towns and jobs. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?
On Linux, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING online, and how reliable is it?
Currently offline, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING was last seen 27 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING located?
The NA tag is how CHILLZONE - PVE | NO KILLING/STEALING/RAIDING places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 156.236.84.45:28010.
Getting in
How do I join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Either enter client.connect 156.236.84.45:28010 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/esCaNaG6kf.