Rust PopulationField survey · Rust servers
Observing 34,137 players 11,669 servers 2,836 with someone on 86 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,423OCfirst seen 14 Sep 2026

Eddie Catflap's Synecdoche v2.3.5J

Offline OC 157.211.1.239:28115 checked 7d ago

biweekly wipes moddedoxide

Measurements

Players now
0/ 80
0% full
7-day average
0
peak –
Rank
#15,423
top 69% · #178 in OC
Last wipe
27d ago
biweekly schedule
Next wipe
19h
Thu 29 Oct, 23:35 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 23:35 UTC, in 19h. Its biweekly schedule tag · low confidence

14.1 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 12

Coming wipes

19h
Thu 29 Oct, 23:35 UTC
7d 15h
Thu 5 Nov, 19:00 UTC
FW
14d 19h
Thu 12 Nov, 23:35 UTC
28d 19h
Thu 26 Nov, 23:35 UTC
35d 15h
Thu 3 Dec, 19:00 UTC
FW
42d 19h
Thu 10 Dec, 23:35 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:35 UTC FW27d ago 0 – running 0
Thu 17 Sep, 22:21 UTC41d ago 1 halved by day 12 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Eddie Catflap's Synecdoche v2.3.5J rank against other Rust servers?

Seven-day player hours put Eddie Catflap's Synecdoche v2.3.5J at #15,423, or #178 in Oceania, inside the top 69% of all ranked servers.

How busy is Eddie Catflap's Synecdoche v2.3.5J?

At this count Eddie Catflap's Synecdoche v2.3.5J is offline, with its last sighting 7 days 22 hours ago.

Lists and tags

What do the server tags on Eddie Catflap's Synecdoche v2.3.5J mean?

The game's server browser reads the tags Eddie Catflap's Synecdoche v2.3.5J publishes: gmrust (Game mode): Survival in the standard Rust style; mp80 (Max players): The server has 80 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; OC (Oceania): Its place in the server browser is under Oceania. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Eddie Catflap's Synecdoche v2.3.5J?

Eddie Catflap's Synecdoche v2.3.5J appears among the Rust Population lists that follow: Oceania Rust servers, counted and Modded Rust servers, counted. Filter the server list by Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks and it will show up.

Wipe notes

What does wipe day look like on Eddie Catflap's Synecdoche v2.3.5J?

Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 12.

What is the wipe schedule on Eddie Catflap's Synecdoche v2.3.5J?

Its tag sets the prediction: too few of Eddie Catflap's Synecdoche v2.3.5J's wipes are on record to confirm the schedule. On Thursday 29 October at 23:35 UTC its next wipe is due. The world it runs now dates from 27 days 4 hours ago. A wipe every two weeks is what the tags publish.

Map and rules

Which map does Eddie Catflap's Synecdoche v2.3.5J run?

Eddie Catflap's Synecdoche v2.3.5J uses a map the game generates, procedural, at size 4,096 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on Eddie Catflap's Synecdoche v2.3.5J?

Nothing in Eddie Catflap's Synecdoche v2.3.5J's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Eddie Catflap's Synecdoche v2.3.5J run?

The setup is Rust network protocol 2634 and build 166652 on Windows for Eddie Catflap's Synecdoche v2.3.5J. Steam updates your game automatically, but you need the same protocol to join.

Is Eddie Catflap's Synecdoche v2.3.5J online, and how reliable is it?

Offline at the moment, Eddie Catflap's Synecdoche v2.3.5J was last seen 7 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 14 September 2026, Rust Population saw it for the first time.

Where is Eddie Catflap's Synecdoche v2.3.5J located?

By its OC tag, Eddie Catflap's Synecdoche v2.3.5J says it is in Oceania. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 157.211.1.239:28115 is where it lives.

How to join

How do I join Eddie Catflap's Synecdoche v2.3.5J?

Either enter client.connect 157.211.1.239:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/twAFAAyspD.

Key to its markings

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^b,OC,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp80
Max players The server has 80 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

OC
Oceania Its place in the server browser is under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.