Eddie Catflap's Synecdoche v2.3.5J
Offline OC 157.211.1.239:28115 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 23:35 UTC, in 19h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:35 UTC FW27d ago | 0 | – | running | 0 |
| Thu 17 Sep, 22:21 UTC41d ago | 1 | halved by day 12 | 14.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Eddie Catflap's Synecdoche v2.3.5J rank against other Rust servers?
Seven-day player hours put Eddie Catflap's Synecdoche v2.3.5J at #15,423, or #178 in Oceania, inside the top 69% of all ranked servers.
How busy is Eddie Catflap's Synecdoche v2.3.5J?
At this count Eddie Catflap's Synecdoche v2.3.5J is offline, with its last sighting 7 days 22 hours ago.
Lists and tags
What do the server tags on Eddie Catflap's Synecdoche v2.3.5J mean?
The game's server browser reads the tags Eddie Catflap's Synecdoche v2.3.5J publishes: gmrust (Game mode): Survival in the standard Rust style; mp80 (Max players): The server has 80 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; OC (Oceania): Its place in the server browser is under Oceania. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Eddie Catflap's Synecdoche v2.3.5J?
Eddie Catflap's Synecdoche v2.3.5J appears among the Rust Population lists that follow: Oceania Rust servers, counted and Modded Rust servers, counted. Filter the server list by Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks and it will show up.
Wipe notes
What does wipe day look like on Eddie Catflap's Synecdoche v2.3.5J?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 12.
What is the wipe schedule on Eddie Catflap's Synecdoche v2.3.5J?
Its tag sets the prediction: too few of Eddie Catflap's Synecdoche v2.3.5J's wipes are on record to confirm the schedule. On Thursday 29 October at 23:35 UTC its next wipe is due. The world it runs now dates from 27 days 4 hours ago. A wipe every two weeks is what the tags publish.
Map and rules
Which map does Eddie Catflap's Synecdoche v2.3.5J run?
Eddie Catflap's Synecdoche v2.3.5J uses a map the game generates, procedural, at size 4,096 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.
What are the rules and settings on Eddie Catflap's Synecdoche v2.3.5J?
Nothing in Eddie Catflap's Synecdoche v2.3.5J's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Eddie Catflap's Synecdoche v2.3.5J run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Eddie Catflap's Synecdoche v2.3.5J. Steam updates your game automatically, but you need the same protocol to join.
Is Eddie Catflap's Synecdoche v2.3.5J online, and how reliable is it?
Offline at the moment, Eddie Catflap's Synecdoche v2.3.5J was last seen 7 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 14 September 2026, Rust Population saw it for the first time.
Where is Eddie Catflap's Synecdoche v2.3.5J located?
By its OC tag, Eddie Catflap's Synecdoche v2.3.5J says it is in Oceania. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 157.211.1.239:28115 is where it lives.
How to join
How do I join Eddie Catflap's Synecdoche v2.3.5J?
Either enter client.connect 157.211.1.239:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/twAFAAyspD.