[US] Immortal Trial's | PVE | Perm Deep Sea | & more!
Offline NA 157.250.203.118:25612 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 22:20 UTC14d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! rank against other Rust servers?
Seven-day player hours put [US] Immortal Trial's | PVE | Perm Deep Sea | & more! at #15,338, or #1,553 in North America, inside the top 70% of all ranked servers.
How busy is [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
At this count [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is offline, with its last sighting 9 days 12 hours ago.
Lists and tags
What do the server tags on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! mean?
What the game's server browser reads from [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
These Rust Population lists include [US] Immortal Trial's | PVE | Perm Deep Sea | & more!: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
Across its recent wipes the busiest crowds averaged 4 players. The crowd on the latest wipe peaked 25 hours in.
What is the wipe schedule on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
[US] Immortal Trial's | PVE | Perm Deep Sea | & more! wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 22 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! run?
The map on [US] Immortal Trial's | PVE | Perm Deep Sea | & more! is procedural, made by the game at size 4,250 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
No gather rate appears in the name of [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. The group limit is 8 players, which is the default. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [US] Immortal Trial's | PVE | Perm Deep Sea | & more! run?
The setup is Rust network protocol 2634 and build 167781 on Linux for [US] Immortal Trial's | PVE | Perm Deep Sea | & more!. The protocol must match for you to join, and Steam updates it for you.
Is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! online, and how reliable is it?
We last saw [US] Immortal Trial's | PVE | Perm Deep Sea | & more! 9 days 12 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 14 October 2026.
Where is [US] Immortal Trial's | PVE | Perm Deep Sea | & more! located?
With its NA tag, [US] Immortal Trial's | PVE | Perm Deep Sea | & more! places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 157.250.203.118:25612.
How to join
How do I join [US] Immortal Trial's | PVE | Perm Deep Sea | & more!?
Either enter client.connect 157.250.203.118:25612 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.