Rust PopulationField survey · Rust servers
Observing 65,323 players 11,766 servers 3,462 with someone on 190 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,362habitat unknownfirst seen 13 Sep 2026

テストサーバー

Online 157.85.88.112:29581 checked 7m ago

moddedoxidepve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 4
Rank
#4,362
top 20%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctThu 8 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 6 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:09 UTC15d ago 4 – running 0
Thu 8 Oct, 16:02 UTC20d ago 4 halved by day 1 5.6 days 0
Fri 2 Oct, 03:08 UTC27d ago 1 halved by day 1 6.5 days 0
Tue 29 Sep, 04:50 UTC30d ago 3 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does テストサーバー rank against other Rust servers?

Over the past week it ranks #4,362 for player hours, which puts テストサーバー in the top 20% of all ranked servers.

How busy is テストサーバー?

The count reads 0 players on テストサーバー, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 4. Look at the last 48 hours and 08:00 UTC stands out: it averaged 3 players.

Tags

What do the server tags on テストサーバー mean?

What the game's server browser reads from テストサーバー is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include テストサーバー?

These Rust Population lists include テストサーバー: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on テストサーバー?

Across its recent wipes the busiest crowds averaged 3 players. The crowd on the latest wipe peaked 6 hours in. Half that peak held until the next wipe in 33% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on テストサーバー?

No next wipe can be predicted for テストサーバー, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 15 days 4 hours ago, that is how long the current world has stood.

Map and rules

Which map does テストサーバー run?

A procedural map of size 3,000 from seed 1, generated by the game, is in use on テストサーバー. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on テストサーバー?

The name tells you nothing about gather rates: テストサーバー states none. Eight players per group is the default, and it applies here. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does テストサーバー run?

The setup is Rust network protocol 2635 and build 168909 on Linux for テストサーバー. Steam updates your game automatically, but you need the same protocol to join.

Does テストサーバー run smoothly?

It ran at 239 server fps on average over the last 48 hours, and never went below 224. The entity count reached 66,967: buildings, deployables and all other objects. Memory use peaked at 4,075 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is テストサーバー online, and how reliable is it?

Right now, テストサーバー is online. The uptime it reports suggests a restart roughly 3 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is テストサーバー located?

Nothing in the tags says where テストサーバー is, but its name points to Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 157.85.88.112:29581.

Getting in

How do I join テストサーバー?

Either enter client.connect 157.85.88.112:29581 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/uk2Bfmnea.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.