Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,482habitat unknownfirst seen 19 Oct 2026

ほしラス2

Offline 157.85.88.185:26843 checked 3h ago

teams off moddedoxidehardcore

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
1
peak 2
Rank
#5,482
top 25%
Last wipe
21h ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.511.5223:0002:0006:0009:0013:0016:00Wiped Tue 27 Oct, 23:21 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040023:0002:0006:0009:0013:0016:00Wiped Tue 27 Oct, 23:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:21 UTC21h ago – – running 1
Sat 24 Oct, 13:13 UTC4d ago 1 – 3.4 days 1
Fri 23 Oct, 01:59 UTC5d ago 1 – 1.5 days 1
Mon 19 Oct, 18:49 UTC9d ago 1 – 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does ほしラス2 rank against other Rust servers?

Over the past week it ranks #5,482 for player hours, which puts ほしラス2 in the top 25% of all ranked servers.

How busy is ほしラス2?

We have no live count for ほしラス2 right now. It was last seen 3 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 2. In the last 48 hours the peak hour came at 12:00 UTC, averaging 2 players.

Tags

What do the server tags on ほしラス2 mean?

What the game's server browser reads from ほしラス2 is this set of tags: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp50 (Max players): You can join up to 50 slots; ts0 (Group limit): The team system is turned off; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include ほしラス2?

On Rust Population, ほしラス2 is filed under these lists: Modded Rust servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 24 hours and it will show up.

Wipe notes

What does wipe day look like on ほしラス2?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on ほしラス2?

There is no next wipe to predict: ほしラス2 wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 21 hours ago.

Settings

Which map does ほしラス2 run?

The map on ほしラス2 is procedural, made by the game at size 4,000. You will see the map named Custom Map.

What are the rules and settings on ほしラス2?

No gather rate appears in the name of ほしラス2. No group limit is published. This server runs hardcore, Facepunch's most demanding mode. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does ほしラス2 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for ほしラス2. The protocol must match for you to join, and Steam updates it for you.

Does ほしラス2 run smoothly?

In the last 48 hours, it averaged 212 server fps, with a low of 173. The entity count reached 99,932: buildings, deployables and all other objects. Up to 4,190 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is ほしラス2 online, and how reliable is it?

Currently offline, ほしラス2 was last seen 3 hours ago. The uptime it reports suggests a restart roughly 16 hours ago. Over the last 7 full days, 14 of 168 hours were online, or 8%. The first sighting by Rust Population was on 19 October 2026.

Where is ほしラス2 located?

Nothing in the tags says where ほしラス2 is, but its name points to Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. 157.85.88.185:26843 is where it lives.

Getting in

How do I join ほしラス2?

Either enter client.connect 157.85.88.185:26843 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules apply, a harsher set.
mp50
Max players You can join up to 50 slots.
ts0
Group limit The team system is turned off.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.