Shockbyte
Offline 157.85.91.179:26703 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:58 UTC3d ago | 1 | – | running | 0 |
| Sun 18 Oct, 13:08 UTC10d ago | 1 | held half | 7 days | 1 |
| Fri 16 Oct, 23:16 UTC12d ago | 1 | – | 1.6 days | 0 |
| Wed 14 Oct, 22:28 UTC14d ago | 1 | held half | 2 days | 1 |
| Tue 13 Oct, 22:53 UTC15d ago | 1 | – | 1 days | 1 |
| Mon 12 Oct, 21:41 UTC16d ago | 1 | – | 1 days | 0 |
| Sun 11 Oct, 12:41 UTC17d ago | 1 | – | 1.4 days | 1 |
| Sat 10 Oct, 12:52 UTC18d ago | 2 | – | 1 days | 1 |
| Fri 9 Oct, 22:33 UTC19d ago | 2 | – | 0.6 days | 1 |
| Thu 8 Oct, 23:59 UTC20d ago | 2 | – | 0.9 days | 1 |
| Tue 6 Oct, 23:13 UTC22d ago | 1 | – | 2 days | 1 |
| Mon 5 Oct, 22:24 UTC23d ago | 1 | – | 1 days | 1 |
| Sun 4 Oct, 18:27 UTC24d ago | 1 | – | 1.2 days | 1 |
| Sun 4 Oct, 11:22 UTC25d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Shockbyte rank against other Rust servers?
By player hours over the last seven days, Shockbyte places at #12,062, within the top 54% of ranked servers.
How busy is Shockbyte?
We have no live count for Shockbyte right now. It was last seen 3 days 23 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on Shockbyte mean?
The game's server browser reads the tags Shockbyte publishes: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp1 (Max players): You can join up to 1 slots; ts0 (Group limit): The team system is turned off; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Shockbyte?
Shockbyte appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
Wipe notes
What does wipe day look like on Shockbyte?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 1 hours into the latest wipe. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on Shockbyte?
Irregular times are when Shockbyte wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 23 hours ago the current world was made.
Settings
Which map does Shockbyte run?
A procedural map of size 3,000, generated by the game, is in use on Shockbyte.
What are the rules and settings on Shockbyte?
The name tells you nothing about gather rates: Shockbyte states none. No group limit is published. This server runs hardcore, Facepunch's most demanding mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Shockbyte run?
On Linux, Shockbyte runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is Shockbyte online, and how reliable is it?
Offline at the moment, Shockbyte was last seen 3 days 23 hours ago. It was up 22% of the time over the last 7 full days, 37 out of 168 hours. It was first seen by Rust Population on 3 October 2026.
Where is Shockbyte located?
No region is published by Shockbyte. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 157.85.91.179:26703.
How to join
How do I join Shockbyte?
Either enter client.connect 157.85.91.179:26703 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.