Team Fat Gaming Monthly
Online NA 157.85.94.57:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:57 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Team Fat Gaming Monthly rank against other Rust servers?
Seven-day player hours put Team Fat Gaming Monthly at #15,404, or #1,550 in North America, inside the top 69% of all ranked servers.
How busy is Team Fat Gaming Monthly?
Team Fat Gaming Monthly holds 0 players at the moment, out of 125 slots. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Team Fat Gaming Monthly mean?
The game's server browser reads the tags Team Fat Gaming Monthly publishes: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): You can join up to 125 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Team Fat Gaming Monthly?
These Rust Population lists include Team Fat Gaming Monthly: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on Team Fat Gaming Monthly?
The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe.
What is the wipe schedule on Team Fat Gaming Monthly?
Once a month Team Fat Gaming Monthly wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days 6 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Team Fat Gaming Monthly run?
Team Fat Gaming Monthly uses a map the game generates, procedural, at size 3,500 with seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on Team Fat Gaming Monthly?
The name tells you nothing about gather rates: Team Fat Gaming Monthly states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Team Fat Gaming Monthly run?
On Linux, Team Fat Gaming Monthly runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Does Team Fat Gaming Monthly run smoothly?
The last 48 hours saw an average of 124 server fps, with 100 as the lowest. The entity count reached 72,752: buildings, deployables and all other objects. Up to 6,317 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Team Fat Gaming Monthly online, and how reliable is it?
You will find Team Fat Gaming Monthly online now. The uptime it reports suggests a restart roughly 12 days 1 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 15 October 2026.
Where is Team Fat Gaming Monthly located?
With its NA tag, Team Fat Gaming Monthly places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 157.85.94.57:28015 is where it lives.
How to join
How do I join Team Fat Gaming Monthly?
Open the console with F1 in Rust and enter client.connect 157.85.94.57:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/VBFzMJ2A8.