[EU] RaidLab - Raid Simulator
Offline EU 157.90.90.95:28005 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU] RaidLab - Raid Simulator rank against other Rust servers?
Seven-day player hours put [EU] RaidLab - Raid Simulator at #15,625, or #2,515 in Europe, inside the top 71% of all ranked servers.
How busy is [EU] RaidLab - Raid Simulator?
We have no live count for [EU] RaidLab - Raid Simulator right now. It was last seen 34 days 16 hours ago.
Lists and tags
What do the server tags on [EU] RaidLab - Raid Simulator mean?
These are the tags [EU] RaidLab - Raid Simulator publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^e (Minigames): Minigames here include arenas, Bedwars, parkour and others; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [EU] RaidLab - Raid Simulator?
On Rust Population, [EU] RaidLab - Raid Simulator is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What is the wipe schedule on [EU] RaidLab - Raid Simulator?
Estimated from the force wipe, that is [EU] RaidLab - Raid Simulator's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 53 days 20 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does [EU] RaidLab - Raid Simulator run?
A procedural map of size 4,500 from seed 1337, generated by the game, is in use on [EU] RaidLab - Raid Simulator. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on [EU] RaidLab - Raid Simulator?
Nothing in [EU] RaidLab - Raid Simulator's name says how gather works. The group limit is 8 players, which is the default. You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [EU] RaidLab - Raid Simulator run?
On Linux, [EU] RaidLab - Raid Simulator runs Rust network protocol 2633 and build 163207. Steam updates your game automatically, but you need the same protocol to join.
Is [EU] RaidLab - Raid Simulator online, and how reliable is it?
Currently offline, [EU] RaidLab - Raid Simulator was last seen 34 days 16 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is [EU] RaidLab - Raid Simulator located?
By its EU tag, [EU] RaidLab - Raid Simulator says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 157.90.90.95:28005.
Getting in
How do I join [EU] RaidLab - Raid Simulator?
To connect directly, open Rust's console with F1 and type client.connect 157.90.90.95:28005; or press Launch Rust on this page and Steam opens Rust and joins for you.