[AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked
Online 159.196.30.227:20030 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 13:10 UTC, in 2d 6h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 13:10 UTC11d ago | 2 | – | running | 0 |
| Thu 1 Oct, 20:51 UTC FW27d ago | 2 | held half | 15.7 days | 0 |
| Fri 18 Sep, 08:37 UTC40d ago | 4 | halved by day 4 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked rank against other Rust servers?
By player hours over the last seven days, [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked places at #4,223, within the top 19% of ranked servers.
How busy is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
The count reads 4 players on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, which has 100 slots. Averaged over seven days, it drew 1 players and reached a peak of 6. The busiest hour in the last 48 was 08:00 UTC, when an average of 2 players were on.
Lists and tags
What do the server tags on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked mean?
What the game's server browser reads from [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
These Rust Population lists include [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked: Rust servers with more than 10x gather, Oceania Rust servers, counted, Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Oceania; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: More than 10x and it will show up.
Wipe notes
What does wipe day look like on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
Averaged over recent wipes, 3 players were counted at the busiest point. Peak came 2 hours into the latest wipe. Half that peak held until the next wipe in 50% of its recent wipes. In those that did not hold, the fall below half came by day 4.
What is the wipe schedule on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
The prediction follows its tag, since too few of [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked's wipes are on record to confirm the schedule. A wipe is due on Saturday 31 October at 13:10 UTC, the next one. 11 days 16 hours ago the current world was made. A wipe every two weeks is what the tags publish.
Settings
Which map does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked run?
A procedural map of size 3,500 from seed 901796074, generated by the game, is in use on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
The name says it: gathering is multiplied 1000x on [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked. The group limit is 8 players, which is the default. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked run?
Rust network protocol 2635 and build 168909 on Windows is what [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked uses. Steam updates your game automatically, but you need the same protocol to join.
Does [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked run smoothly?
In the last 48 hours, it averaged 27 server fps, with a low of 10. Up to 77,753 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,831 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked online, and how reliable is it?
You will find [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked online now. Judging by the uptime it reports, the last restart was about 21 hours ago. It was up 86% of the time over the last 7 full days, 144 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked located?
No region tag comes from [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked, but the name points to Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. 159.196.30.227:20030 is where it lives.
How to join
How do I join [AU/NZ] TearBearGaming PvE | 1000x|BP Unlocked?
Open the console with F1 in Rust and enter client.connect 159.196.30.227:20030. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://www.tearbeargaming.com.