Rust PopulationField survey · Rust servers
Observing 59,183 players 11,718 servers 3,355 with someone on 176 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,095OCfirst seen 13 Sep 2026

[AU] OzRust.com PvE | Jetpacks | Kits | Events

Online OC 45.125.247.47:28014 checked 8m ago

biweekly wipes moddedoxidepve

Measurements

Players now
0/ 150
0% full
7-day average
2
peak 10
Rank
#2,095
top 9% · #60 in OC
Last wipe
13d ago
biweekly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246811:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 28% in OC. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6.5

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
14d 9h
Thu 12 Nov, 20:27 UTC
35d 8h
Thu 3 Dec, 19:00 UTC
FW
42d 9h
Thu 10 Dec, 20:27 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 9 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:27 UTC13d ago 6 – running 0
Thu 1 Oct, 21:26 UTC FW27d ago 9 halved by day 9 14 days 0
Thu 17 Sep, 19:57 UTC41d ago 9 halved by day 4 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [AU] OzRust.com PvE | Jetpacks | Kits | Events rank against other Rust servers?

On player hours over the last seven days [AU] OzRust.com PvE | Jetpacks | Kits | Events is #2,095, #60 in Oceania, placing it in the top 9% of ranked servers.

How busy is [AU] OzRust.com PvE | Jetpacks | Kits | Events?

[AU] OzRust.com PvE | Jetpacks | Kits | Events holds 0 players at the moment, out of 150 slots. We counted an average of 2 players in the past week, with 10 at the busiest. Look at the last 48 hours and 08:00 UTC stands out: it averaged 4 players.

Lists and tags

What do the server tags on [AU] OzRust.com PvE | Jetpacks | Kits | Events mean?

These are the tags [AU] OzRust.com PvE | Jetpacks | Kits | Events publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): You can join up to 150 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; OC (Oceania): In the server browser it appears under Oceania. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs [AU] OzRust.com PvE | Jetpacks | Kits | Events?

2 other servers we track publish the same ozrust.com hostname as [AU] OzRust.com PvE | Jetpacks | Kits | Events, so the same operator most likely runs the group.

Which Rust Population lists and filters include [AU] OzRust.com PvE | Jetpacks | Kits | Events?

On Rust Population, [AU] OzRust.com PvE | Jetpacks | Kits | Events is filed under these lists: Oceania Rust servers, counted, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe schedule

What does wipe day look like on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

Averaged over recent wipes, 8 players were counted at the busiest point. 9 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 6.5 when it did not hold.

What is the wipe schedule on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

The wipe rhythm for [AU] OzRust.com PvE | Jetpacks | Kits | Events is every 4 weeks on Thursday at 20:27 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 13 days 14 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Settings

Which map does [AU] OzRust.com PvE | Jetpacks | Kits | Events run?

[AU] OzRust.com PvE | Jetpacks | Kits | Events uses a map the game generates, procedural, at size 3,750 with seed 2601001. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [AU] OzRust.com PvE | Jetpacks | Kits | Events?

The name tells you nothing about gather rates: [AU] OzRust.com PvE | Jetpacks | Kits | Events states none. The group limit is 8 players, which is the default. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [AU] OzRust.com PvE | Jetpacks | Kits | Events run?

On Linux, [AU] OzRust.com PvE | Jetpacks | Kits | Events runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does [AU] OzRust.com PvE | Jetpacks | Kits | Events run smoothly?

The last 48 hours saw an average of 49 server fps, with 33 as the lowest. The entity count reached 116,355: buildings, deployables and all other objects. Memory use peaked at 4,386 MB. Players feel lag when fps is low and the entity count climbs.

Is [AU] OzRust.com PvE | Jetpacks | Kits | Events online, and how reliable is it?

[AU] OzRust.com PvE | Jetpacks | Kits | Events is up and running at the moment. The uptime it reports suggests a restart roughly 13 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [AU] OzRust.com PvE | Jetpacks | Kits | Events located?

By its OC tag, [AU] OzRust.com PvE | Jetpacks | Kits | Events says it is in Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. 45.125.247.47:28014 is where it lives.

How to join

How do I join [AU] OzRust.com PvE | Jetpacks | Kits | Events?

Open the console with F1 in Rust and enter client.connect 45.125.247.47:28014. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://ozrust.com.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players You can join up to 150 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.