#测试服务器
Offline EA 16.106.40.130:28417 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does #测试服务器 rank against other Rust servers?
On player hours over the last seven days #测试服务器 is #15,327, #480 in Asia, placing it in the top 69% of ranked servers.
How busy is #测试服务器?
At this count #测试服务器 is offline, with its last sighting 5 days 18 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on #测试服务器 mean?
These are the tags #测试服务器 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts16 (Group limit): Teams can have no more than 16 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include #测试服务器?
#测试服务器 appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on #测试服务器?
Too few wipes are on record for #测试服务器 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 10 days 14 hours ago.
Map and rules
Which map does #测试服务器 run?
The map on #测试服务器 is procedural, made by the game.
What are the rules and settings on #测试服务器?
Nothing in #测试服务器's name says how gather works. Up to 16 players can team together. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does #测试服务器 run?
The setup is Rust network protocol 2634 and build 167781 on Windows for #测试服务器. Steam updates your game automatically, but you need the same protocol to join.
Is #测试服务器 online, and how reliable is it?
Currently offline, #测试服务器 was last seen 5 days 18 hours ago. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. The first sighting by Rust Population was on 23 October 2026.
Where is #测试服务器 located?
With its EA tag, #测试服务器 places itself in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 16.106.40.130:28417.
How to join
How do I join #测试服务器?
Open the console with F1 in Rust and enter client.connect 16.106.40.130:28417. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.