[JP] Rustract |PVE
Online 160.251.212.246:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:43 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [JP] Rustract |PVE rank against other Rust servers?
Over the past week it ranks #3,933 for player hours, which puts [JP] Rustract |PVE in the top 18% of all ranked servers.
How busy is [JP] Rustract |PVE?
The count reads 0 players on [JP] Rustract |PVE, which has 30 slots. Seven days of counting give an average of 1 players and a peak of 5. The busiest hour in the last 48 was 12:00 UTC, when an average of 4 players were on.
Tags
What do the server tags on [JP] Rustract |PVE mean?
These are the tags [JP] Rustract |PVE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [JP] Rustract |PVE?
On Rust Population, [JP] Rustract |PVE is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on [JP] Rustract |PVE?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 17 hours in.
What is the wipe schedule on [JP] Rustract |PVE?
[JP] Rustract |PVE wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 21 hours ago, that is how long the current world has stood.
Settings
Which map does [JP] Rustract |PVE run?
A procedural map of size 3,750 from seed 712011, generated by the game, is in use on [JP] Rustract |PVE. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [JP] Rustract |PVE?
No gather rate appears in the name of [JP] Rustract |PVE. Eight players per group is the default, and it applies here. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [JP] Rustract |PVE run?
On Linux, [JP] Rustract |PVE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does [JP] Rustract |PVE run smoothly?
It ran at 58 server fps on average over the last 48 hours, and never went below 48. The entity count reached 78,457: buildings, deployables and all other objects. The highest memory usage was 2,331 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [JP] Rustract |PVE online, and how reliable is it?
You will find [JP] Rustract |PVE online now. The uptime it reports suggests a restart roughly 21 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [JP] Rustract |PVE located?
No region tag comes from [JP] Rustract |PVE, but the name points to Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. 160.251.212.246:28015 is where it lives.
How to join
How do I join [JP] Rustract |PVE?
To connect directly, open Rust's console with F1 and type client.connect 160.251.212.246:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/kxV4cxZmKa.