Rust PopulationField survey · Rust servers
Observing 32,155 players 11,637 servers 2,791 with someone on 71 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,903EUfirst seen 13 Sep 2026

Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP

Offline EU 162.19.94.146:26015 checked 26d ago

solo biweekly wipes vanillaoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,903
top 70% · #2480 in EU
Last wipe
27d ago
biweekly schedule
Next wipe
13h
Thu 29 Oct, 17:52 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 86% in EU, and #202 of the solo servers (top 91%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:52 UTC, in 13h. Its biweekly schedule tag · low confidence

14 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 12

Coming wipes

13h
Thu 29 Oct, 17:52 UTC
7d 14h
Thu 5 Nov, 19:00 UTC
FW
14d 13h
Thu 12 Nov, 17:52 UTC
28d 13h
Thu 26 Nov, 17:52 UTC
35d 14h
Thu 3 Dec, 19:00 UTC
FW
42d 13h
Thu 10 Dec, 17:52 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW27d ago 0 – running 0
Thu 17 Sep, 17:56 UTC41d ago 8 halved by day 12 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP rank against other Rust servers?

Seven-day player hours put Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP at #15,903, or #2,480 in Europe, inside the top 70% of all ranked servers. It places #202 among servers of the solo kind.

How busy is Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

We have no live count for Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP right now. It was last seen 26 days 15 hours ago.

Lists and tags

What do the server tags on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP mean?

These are the tags Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 slots are available; ts1 (Group limit): Teams can have no more than 1 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Who runs Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

The same operator most likely runs these: Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP and 1 other server we track, which both publish a rocktorockets.com hostname.

Which Rust Population lists and filters include Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP appears among the Rust Population lists that follow: Rust servers in Europe, Community servers, field-listed, Solo Rust servers, counted live and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Every two weeks.

Wipe notes

What does wipe day look like on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

Across its recent wipes the busiest crowds averaged 4 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 12 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

The prediction follows its tag, since too few of Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP's wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 17:52 UTC, the next one. The world it runs now dates from 27 days 10 hours ago. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP run?

A procedural map of size 4,250 from seed 1583848389, generated by the game, is in use on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

The name tells you nothing about gather rates: Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP states none. No teams here; you play alone. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The plugins it runs are Oxide. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP run?

The setup is Rust network protocol 2634 and build 166494 on Linux for Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP. Steam updates your game automatically, but you need the same protocol to join.

Is Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP online, and how reliable is it?

Offline at the moment, Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP was last seen 26 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP located?

With its EU tag, Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 162.19.94.146:26015 is where it lives.

How to join

How do I join Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

Open the console with F1 in Rust and enter client.connect 162.19.94.146:26015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/cHyUrcbxKQ.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,EU,gmvanilla,cs166494,ts1,^o

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players 50 slots are available.
ts1
Group limit Teams can have no more than 1 players.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166494
Build Game build: 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.