Rust PopulationField survey · Rust servers
Observing 32,078 players 11,614 servers 2,758 with someone on 69 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,351habitat unknownfirst seen 15 Sep 2026

RUST in TNK TEST Server JP PvE

Online 162.43.91.177:28015 checked 14m ago

moddedoxide

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:32 UTC FW27d ago 2 – running 0
Sun 27 Sep, 12:04 UTC31d ago 2 halved by day 2 4.2 days 0
Wed 23 Sep, 08:35 UTC35d ago 3 halved by day 2 4.1 days 1
Wed 23 Sep, 01:46 UTC36d ago 3 – 0.3 days 0
Fri 18 Sep, 12:12 UTC40d ago 1 halved by day 1 4.6 days 0
Thu 17 Sep, 07:58 UTC41d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RUST in TNK TEST Server JP PvE rank against other Rust servers?

By player hours over the last seven days, RUST in TNK TEST Server JP PvE places at #15,351, within the top 69% of ranked servers.

How busy is RUST in TNK TEST Server JP PvE?

RUST in TNK TEST Server JP PvE holds 0 players at the moment, out of 20 slots. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on RUST in TNK TEST Server JP PvE mean?

The game's server browser reads the tags RUST in TNK TEST Server JP PvE publishes: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): You can join up to 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RUST in TNK TEST Server JP PvE?

RUST in TNK TEST Server JP PvE appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on RUST in TNK TEST Server JP PvE?

The busiest point of its recent wipes averaged 2 players. Peak came 0 hours into the latest wipe. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 2.

What is the wipe schedule on RUST in TNK TEST Server JP PvE?

Irregular times are when RUST in TNK TEST Server JP PvE wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 12 hours ago, that is how long the current world has stood.

Settings

Which map does RUST in TNK TEST Server JP PvE run?

A procedural map of size 3,000 from seed 146895288, generated by the game, is in use on RUST in TNK TEST Server JP PvE. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on RUST in TNK TEST Server JP PvE?

Nothing in RUST in TNK TEST Server JP PvE's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does RUST in TNK TEST Server JP PvE run?

The setup is Rust network protocol 2633 and build 163794 on Linux for RUST in TNK TEST Server JP PvE. The protocol must match for you to join, and Steam updates it for you.

Does RUST in TNK TEST Server JP PvE run smoothly?

The last 48 hours saw an average of 196 server fps, with 129 as the lowest. The entity count reached 48,456: buildings, deployables and all other objects. The highest memory usage was 3,205 MB. Players feel lag when fps is low and the entity count climbs.

Is RUST in TNK TEST Server JP PvE online, and how reliable is it?

You will find RUST in TNK TEST Server JP PvE online now. The uptime it reports suggests a restart roughly 11 days 7 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 15 September 2026.

Where is RUST in TNK TEST Server JP PvE located?

No region tag comes from RUST in TNK TEST Server JP PvE, but the name points to Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 162.43.91.177:28015.

How to join

How do I join RUST in TNK TEST Server JP PvE?

Either enter client.connect 162.43.91.177:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players You can join up to 20 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.