Rust PopulationField survey · Rust servers
Observing 103,347 players 11,869 servers 3,962 with someone on 552 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,289habitat unknownfirst seen 13 Sep 2026

Project Halani PvE US | PVE | Plugin Heavy

Online 163.123.238.235:28015 checked 12m ago

monthly wipes moddedoxidepve

Measurements

Players now
0/ 60
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
13d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

15 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

Coming wipes

6d 23h
Thu 5 Nov, 19:00 UTC
FW
34d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 16 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:13 UTC13d ago 2 – running 0
Thu 1 Oct, 18:23 UTC FW28d ago 0 – 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Project Halani PvE US | PVE | Plugin Heavy rank against other Rust servers?

Over the past week it ranks #15,289 for player hours, which puts Project Halani PvE US | PVE | Plugin Heavy in the top 69% of all ranked servers.

How busy is Project Halani PvE US | PVE | Plugin Heavy?

Project Halani PvE US | PVE | Plugin Heavy holds 0 players at the moment, out of 60 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on Project Halani PvE US | PVE | Plugin Heavy mean?

These are the tags Project Halani PvE US | PVE | Plugin Heavy publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The server has 60 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus of this server; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Project Halani PvE US | PVE | Plugin Heavy?

Project Halani PvE US | PVE | Plugin Heavy appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on Project Halani PvE US | PVE | Plugin Heavy?

The busiest point of its recent wipes averaged 1 players. 5 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Project Halani PvE US | PVE | Plugin Heavy?

Project Halani PvE US | PVE | Plugin Heavy wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 13 days 1 hours ago. In its tags a monthly wipe schedule is published.

Settings

Which map does Project Halani PvE US | PVE | Plugin Heavy run?

Project Halani PvE US | PVE | Plugin Heavy uses a map the game generates, procedural, at size 3,500 with seed 1534180400. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Project Halani PvE US | PVE | Plugin Heavy?

No gather rate appears in the name of Project Halani PvE US | PVE | Plugin Heavy. Eight players per group is the default, and it applies here. roleplay is what it runs, rules for roleplay, plus towns and jobs. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does Project Halani PvE US | PVE | Plugin Heavy run?

Rust network protocol 2634 and build 167781 on Linux is what Project Halani PvE US | PVE | Plugin Heavy uses. Steam updates your game automatically, but you need the same protocol to join.

Does Project Halani PvE US | PVE | Plugin Heavy run smoothly?

The last 48 hours saw an average of 114 server fps, with 59 as the lowest. Up to 52,627 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,507 MB. Players feel lag when fps is low and the entity count climbs.

Is Project Halani PvE US | PVE | Plugin Heavy online, and how reliable is it?

Right now, Project Halani PvE US | PVE | Plugin Heavy is online. The uptime it reports suggests a restart roughly 2 days 11 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is Project Halani PvE US | PVE | Plugin Heavy located?

Nothing in the tags says where Project Halani PvE US | PVE | Plugin Heavy is, but its name points to North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 163.123.238.235:28015.

How to join

How do I join Project Halani PvE US | PVE | Plugin Heavy?

Either enter client.connect 163.123.238.235:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://halani.net.

Key to its markings

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players The server has 60 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the focus of this server.
^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.