Rust PopulationField survey · Rust servers
Observing 95,534 players 11,865 servers 3,881 with someone on 381 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 4,508EAfirst seen 13 Sep 2026

[JP]Null-Server A |PvE| 10/2

Online EA 163.44.120.31:28015 checked 12m ago

monthly wipes moddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#4,508
top 20% · #335 in EA
Last wipe
27d ago
monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

12
wipe-day peak
players, last three wipes

Coming wipes

7d 2h
Thu 5 Nov, 19:00 UTC
FW
35d 2h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 24 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:51 UTC28d ago 12 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [JP]Null-Server A |PvE| 10/2 rank against other Rust servers?

On player hours over the last seven days [JP]Null-Server A |PvE| 10/2 is #4,508, #335 in Asia, placing it in the top 20% of ranked servers.

How busy is [JP]Null-Server A |PvE| 10/2?

[JP]Null-Server A |PvE| 10/2 holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 3. Look at the last 48 hours and 08:00 UTC stands out: it averaged 2 players.

Tags

What do the server tags on [JP]Null-Server A |PvE| 10/2 mean?

These are the tags [JP]Null-Server A |PvE| 10/2 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts50 (Group limit): You may team with up to 50 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EA (East Asia): The server browser lists it under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [JP]Null-Server A |PvE| 10/2?

On Rust Population, [JP]Null-Server A |PvE| 10/2 is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe notes

What does wipe day look like on [JP]Null-Server A |PvE| 10/2?

Across its recent wipes the busiest crowds averaged 12 players. 24 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [JP]Null-Server A |PvE| 10/2?

The force wipe is the only wipe [JP]Null-Server A |PvE| 10/2 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 21 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does [JP]Null-Server A |PvE| 10/2 run?

The map on [JP]Null-Server A |PvE| 10/2 is procedural, made by the game at size 4,096 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on [JP]Null-Server A |PvE| 10/2?

No gather rate appears in the name of [JP]Null-Server A |PvE| 10/2. A group may hold 50 players at most. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [JP]Null-Server A |PvE| 10/2 run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [JP]Null-Server A |PvE| 10/2. Steam updates your game automatically, but you need the same protocol to join.

Does [JP]Null-Server A |PvE| 10/2 run smoothly?

The last 48 hours saw an average of 46 server fps, with 2 as the lowest. The entity count reached 164,692: buildings, deployables and all other objects. The highest memory usage was 3,927 MB. What players experience as lag comes from low fps and a rising entity count.

Is [JP]Null-Server A |PvE| 10/2 online, and how reliable is it?

You will find [JP]Null-Server A |PvE| 10/2 online now. About 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is [JP]Null-Server A |PvE| 10/2 located?

The EA tag is how [JP]Null-Server A |PvE| 10/2 places itself in Asia. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 163.44.120.31:28015.

How to join

How do I join [JP]Null-Server A |PvE| 10/2?

To connect directly, open Rust's console with F1 and type client.connect 163.44.120.31:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/null-server.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts50
Group limit You may team with up to 50 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.