Rust PopulationField survey · Rust servers
Observing 65,727 players 11,762 servers 3,483 with someone on 193 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,618habitat unknownfirst seen 7 Oct 2026

FortCargo [Dev Modded]

Offline 164.160.119.229:28035 checked 18d ago

teams off moddedcarbonhardcore

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,618
top 62%
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 10:18 UTC19d ago 1 – running 0
Fri 9 Oct, 17:29 UTC19d ago 1 – 0.7 days 0
Thu 8 Oct, 20:32 UTC20d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does FortCargo [Dev Modded] rank against other Rust servers?

The last seven days of player hours place FortCargo [Dev Modded] at #13,618, within the top 62% of all ranked servers.

How busy is FortCargo [Dev Modded]?

At this count FortCargo [Dev Modded] is offline, with its last sighting 18 days 23 hours ago.

Lists and tags

What do the server tags on FortCargo [Dev Modded] mean?

What the game's server browser reads from FortCargo [Dev Modded] is this set of tags: gmhardcore (Game mode): A harsher ruleset, hardcore; mp10 (Max players): 10 slots are available; ts0 (Group limit): The team system is turned off; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include FortCargo [Dev Modded]?

On Rust Population, FortCargo [Dev Modded] is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y and it will show up.

Wipe schedule

What does wipe day look like on FortCargo [Dev Modded]?

The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe.

What is the wipe schedule on FortCargo [Dev Modded]?

No next wipe can be predicted for FortCargo [Dev Modded], which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 19 days 1 hours ago.

Settings

Which map does FortCargo [Dev Modded] run?

The map on FortCargo [Dev Modded] is procedural, made by the game.

What are the rules and settings on FortCargo [Dev Modded]?

Nothing in FortCargo [Dev Modded]'s name says how gather works. No group limit is published. hardcore is what it runs, Facepunch's most demanding mode. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does FortCargo [Dev Modded] run?

Rust network protocol 2634 and build 166652 on Windows is what FortCargo [Dev Modded] uses. The protocol must match for you to join, and Steam updates it for you.

Is FortCargo [Dev Modded] online, and how reliable is it?

Offline at the moment, FortCargo [Dev Modded] was last seen 18 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 7 October 2026.

Where is FortCargo [Dev Modded] located?

A region is not published by FortCargo [Dev Modded]. The location a server claims is what Rust Population shows, not the place where the machine stands. 164.160.119.229:28035 is where it lives.

How to join

How do I join FortCargo [Dev Modded]?

Either enter client.connect 164.160.119.229:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp10
Max players 10 slots are available.
ts0
Group limit The team system is turned off.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.