ServerZ Rust Monthly ZA
Online AF 165.255.244.254:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 19% in AF. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 01:11 UTC22d ago | 13 | – | running | 1 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 17 | held half | 5.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ServerZ Rust Monthly ZA rank against other Rust servers?
On player hours over the last seven days ServerZ Rust Monthly ZA is #2,754, #6 in Africa, placing it in the top 12% of ranked servers.
How busy is ServerZ Rust Monthly ZA?
Of its 50 slots, ServerZ Rust Monthly ZA is using 1 right now. Seven days of counting give an average of 1 players and a peak of 8. In the last 48 hours the peak hour came at 18:00 UTC, averaging 5 players.
Lists and tags
What do the server tags on ServerZ Rust Monthly ZA mean?
These are the tags ServerZ Rust Monthly ZA publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; AF (Africa): The server browser lists it under Africa. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ServerZ Rust Monthly ZA?
On Rust Population, ServerZ Rust Monthly ZA is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Africa; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on ServerZ Rust Monthly ZA?
Across its recent wipes the busiest crowds averaged 15 players. The crowd on the latest wipe peaked 17 hours in. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on ServerZ Rust Monthly ZA?
Once a month ServerZ Rust Monthly ZA wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 15 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does ServerZ Rust Monthly ZA run?
A procedural map of size 4,000 from seed 1179895132, generated by the game, is in use on ServerZ Rust Monthly ZA. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on ServerZ Rust Monthly ZA?
The name tells you nothing about gather rates: ServerZ Rust Monthly ZA states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The plugins it runs are Oxide. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does ServerZ Rust Monthly ZA run?
Rust network protocol 2635 and build 168909 on Linux is what ServerZ Rust Monthly ZA uses. The protocol must match for you to join, and Steam updates it for you.
Does ServerZ Rust Monthly ZA run smoothly?
The last 48 hours saw an average of 60 server fps, with 58 as the lowest. Entities peaked at 105,021, including buildings, deployables and everything else. Up to 4,195 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is ServerZ Rust Monthly ZA online, and how reliable is it?
ServerZ Rust Monthly ZA is up and running at the moment. The uptime it reports suggests a restart roughly 6 days 10 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is ServerZ Rust Monthly ZA located?
The AF tag is how ServerZ Rust Monthly ZA places itself in Africa. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 165.255.244.254:28015 is where it lives.
How to join
How do I join ServerZ Rust Monthly ZA?
To connect directly, open Rust's console with F1 and type client.connect 165.255.244.254:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.