Rust PopulationField survey · Rust servers
Observing 95,622 players 11,862 servers 4,072 with someone on 159 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,015affirst seen 13 Sep 2026

Intoxicated ZA Vanilla 1 - 15 Oct

Online 160.115.2.3:27101 checked 12m ago

biweekly wipes vanilla

Measurements

Players now
6/ 100
= 1 player
6% full
7-day average
9
peak 35
Rank
#1,015
top 5%
Last wipe
12d ago
biweekly schedule
Next wipe
9d 1h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
02.557.51018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
82
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

Coming wipes

9d 1h
Thu 5 Nov, 19:00 UTC
FW
15d 21h
Thu 12 Nov, 15:29 UTC
37d 1h
Thu 3 Dec, 19:00 UTC
FW
43d 21h
Thu 10 Dec, 15:29 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 80, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:29 UTC12d ago 80 – running 17
Thu 1 Oct, 17:59 UTC FW25d ago 65 halved by day 5 13.9 days 5
Thu 17 Sep, 15:26 UTC40d ago 101+17 queue halved by day 5 14.1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Intoxicated ZA Vanilla 1 - 15 Oct rank against other Rust servers?

The last seven days of player hours place Intoxicated ZA Vanilla 1 - 15 Oct at #1,015, within the top 5% of all ranked servers.

How busy is Intoxicated ZA Vanilla 1 - 15 Oct?

Intoxicated ZA Vanilla 1 - 15 Oct holds 6 players at the moment, out of 100 slots. Averaged over seven days, it drew 9 players and reached a peak of 35. The busiest hour in the last 48 was 18:00 UTC, when an average of 10 players were on.

Lists and tags

What do the server tags on Intoxicated ZA Vanilla 1 - 15 Oct mean?

These are the tags Intoxicated ZA Vanilla 1 - 15 Oct publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptnone (Networking): You will find the network layer set to 'none'; $raf (Region code): You will find af as the region code; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs Intoxicated ZA Vanilla 1 - 15 Oct?

7 other servers we track publish the same intoxicated.games hostname as Intoxicated ZA Vanilla 1 - 15 Oct, so the same operator most likely runs the group.

Which Rust Population lists and filters include Intoxicated ZA Vanilla 1 - 15 Oct?

These Rust Population lists include Intoxicated ZA Vanilla 1 - 15 Oct: Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Region: Africa; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What does wipe day look like on Intoxicated ZA Vanilla 1 - 15 Oct?

Averaged over recent wipes, 82 players were counted at the busiest point. 4 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 5.

What is the wipe schedule on Intoxicated ZA Vanilla 1 - 15 Oct?

Intoxicated ZA Vanilla 1 - 15 Oct follows a wipe rhythm of every 4 weeks on Thursday at 15:29 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 12 days 2 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Map and rules

Which map does Intoxicated ZA Vanilla 1 - 15 Oct run?

The map on Intoxicated ZA Vanilla 1 - 15 Oct is custom, size 3,800. You can download its published map file from this page.

What are the rules and settings on Intoxicated ZA Vanilla 1 - 15 Oct?

The name tells you nothing about gather rates: Intoxicated ZA Vanilla 1 - 15 Oct states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Intoxicated ZA Vanilla 1 - 15 Oct run?

On Linux, Intoxicated ZA Vanilla 1 - 15 Oct runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does Intoxicated ZA Vanilla 1 - 15 Oct run smoothly?

The last 48 hours saw an average of 253 server fps, with 231 as the lowest. Up to 102,156 entities were present, counting buildings, deployables and everything else. Memory use peaked at 5,557 MB. Players feel lag when fps is low and the entity count climbs.

Is Intoxicated ZA Vanilla 1 - 15 Oct online, and how reliable is it?

Intoxicated ZA Vanilla 1 - 15 Oct is up and running at the moment. Judging by the uptime it reports, the last restart was about 35 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Intoxicated ZA Vanilla 1 - 15 Oct located?

The name of Intoxicated ZA Vanilla 1 - 15 Oct points to Africa, and its region code is af, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 160.115.2.3:27101.

Getting in

How do I join Intoxicated ZA Vanilla 1 - 15 Oct?

Either enter client.connect 160.115.2.3:27101 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/ChTFh5w.

Key to its markings

Server tags

what each one means

Published as gmrust,ptnone,cs168909,$raf,^b,^v,ts8,rustmaps,mp100,v2635,stok,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptnone
Networking You will find the network layer set to 'none'.
$raf
Region code You will find af as the region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.
stok
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.