Rust PopulationField survey · Rust servers
Observing 44,965 players 11,641 servers 3,093 with someone on 105 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,338habitat unknownfirst seen 26 Oct 2026

CryptLab

Online 165.73.228.166:28015 checked 11m ago

monthly wipes

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
11d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does CryptLab rank against other Rust servers?

By player hours over the last seven days, CryptLab places at #15,338, within the top 69% of ranked servers.

How busy is CryptLab?

CryptLab holds 0 players at the moment, out of 2 slots. Counted over seven days: an average of 0 players.

Tags

What do the server tags on CryptLab mean?

The game's server browser reads the tags CryptLab publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include CryptLab?

These Rust Population lists include CryptLab: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe schedule

What is the wipe schedule on CryptLab?

An estimate from the force wipe gives CryptLab's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 11 days 20 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.

Map and rules

Which map does CryptLab run?

A procedural map of size 3,500 from seed 410879794, generated by the game, is in use on CryptLab. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on CryptLab?

The name tells you nothing about gather rates: CryptLab states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does CryptLab run?

Rust network protocol 2634 and build 167781 on Windows is what CryptLab uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does CryptLab run smoothly?

The last 48 hours saw an average of 74 server fps, with 34 as the lowest. The entity count reached 70,857: buildings, deployables and all other objects. The highest memory usage was 3,459 MB. Players feel lag when fps is low and the entity count climbs.

Is CryptLab online, and how reliable is it?

CryptLab is up and running at the moment. About 11 days 18 hours ago, it restarted, according to its uptime. Over the last 2 full days, 47 of 48 hours were online, or 98%. The first sighting by Rust Population was on 26 October 2026.

Where is CryptLab located?

A region is not published by CryptLab. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 165.73.228.166:28015.

Getting in

How do I join CryptLab?

Either enter client.connect 165.73.228.166:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp2
Max players You can join up to 2 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.