CryptLab
Online 165.73.228.166:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does CryptLab rank against other Rust servers?
By player hours over the last seven days, CryptLab places at #15,338, within the top 69% of ranked servers.
How busy is CryptLab?
CryptLab holds 0 players at the moment, out of 2 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on CryptLab mean?
The game's server browser reads the tags CryptLab publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include CryptLab?
These Rust Population lists include CryptLab: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on CryptLab?
An estimate from the force wipe gives CryptLab's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 11 days 20 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does CryptLab run?
A procedural map of size 3,500 from seed 410879794, generated by the game, is in use on CryptLab. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on CryptLab?
The name tells you nothing about gather rates: CryptLab states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does CryptLab run?
Rust network protocol 2634 and build 167781 on Windows is what CryptLab uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does CryptLab run smoothly?
The last 48 hours saw an average of 74 server fps, with 34 as the lowest. The entity count reached 70,857: buildings, deployables and all other objects. The highest memory usage was 3,459 MB. Players feel lag when fps is low and the entity count climbs.
Is CryptLab online, and how reliable is it?
CryptLab is up and running at the moment. About 11 days 18 hours ago, it restarted, according to its uptime. Over the last 2 full days, 47 of 48 hours were online, or 98%. The first sighting by Rust Population was on 26 October 2026.
Where is CryptLab located?
A region is not published by CryptLab. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 165.73.228.166:28015.
Getting in
How do I join CryptLab?
Either enter client.connect 165.73.228.166:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.