[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen
Online 165.99.241.124:28080 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:25 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen rank against other Rust servers?
Over the past week it ranks #15,358 for player hours, which puts [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen in the top 69% of all ranked servers.
How busy is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
The count reads 0 players on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, which has 40 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen mean?
These are the tags [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
On Rust Population, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is filed under these lists: Oceania Rust servers, counted and Modded Rust servers, counted. Filter the server list by Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 8 hours into the latest wipe.
What is the wipe schedule on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
The force wipe is the only wipe [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 3 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run?
[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen uses a map the game generates, procedural, at size 3,000 with seed 817263451. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
No gather rate appears in the name of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run?
Rust network protocol 2635 and build 168909 on Linux is what [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen uses. Steam updates your game automatically, but you need the same protocol to join.
Does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run smoothly?
The last 48 hours saw an average of 133 server fps, with 113 as the lowest. Up to 48,937 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,241 MB. Players feel lag when fps is low and the entity count climbs.
Is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen online, and how reliable is it?
You will find [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen online now. The uptime it reports suggests a restart roughly 4 minutes ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 23 September 2026.
Where is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen located?
The name of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen points to Oceania, though it publishes no region tag. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 165.99.241.124:28080.
How to join
How do I join [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?
To connect directly, open Rust's console with F1 and type client.connect 165.99.241.124:28080; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rustyragtags.github.io/ragtags-website/.