_mod_retest_rust_oxide_5453fc6a
Offline 167.114.157.40:40798 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does _mod_retest_rust_oxide_5453fc6a rank against other Rust servers?
Over the past week it ranks #16,921 for player hours, which puts _mod_retest_rust_oxide_5453fc6a in the top 71% of all ranked servers.
How busy is _mod_retest_rust_oxide_5453fc6a?
_mod_retest_rust_oxide_5453fc6a is offline at this count; we last saw it 28 days 20 hours ago.
Tags
What do the server tags on _mod_retest_rust_oxide_5453fc6a mean?
These are the tags _mod_retest_rust_oxide_5453fc6a publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include _mod_retest_rust_oxide_5453fc6a?
On Rust Population, _mod_retest_rust_oxide_5453fc6a is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on _mod_retest_rust_oxide_5453fc6a?
Estimated from the force wipe, that is _mod_retest_rust_oxide_5453fc6a's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 28 days 20 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does _mod_retest_rust_oxide_5453fc6a run?
The map on _mod_retest_rust_oxide_5453fc6a is procedural, made by the game.
What are the rules and settings on _mod_retest_rust_oxide_5453fc6a?
Nothing in _mod_retest_rust_oxide_5453fc6a's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does _mod_retest_rust_oxide_5453fc6a run?
On Linux, _mod_retest_rust_oxide_5453fc6a runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is _mod_retest_rust_oxide_5453fc6a online, and how reliable is it?
Currently offline, _mod_retest_rust_oxide_5453fc6a was last seen 28 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 29 September 2026, Rust Population saw it for the first time.
Where is _mod_retest_rust_oxide_5453fc6a located?
A region is not published by _mod_retest_rust_oxide_5453fc6a. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 167.114.157.40:40798 is where it lives.
How to join
How do I join _mod_retest_rust_oxide_5453fc6a?
Open the console with F1 in Rust and enter client.connect 167.114.157.40:40798. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.