_mod_retest_rust_oxide_ae3bdad7
Offline 167.114.157.40:41066 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does _mod_retest_rust_oxide_ae3bdad7 rank against other Rust servers?
Over the past week it ranks #15,349 for player hours, which puts _mod_retest_rust_oxide_ae3bdad7 in the top 69% of all ranked servers.
How busy is _mod_retest_rust_oxide_ae3bdad7?
_mod_retest_rust_oxide_ae3bdad7 is offline at this count; we last saw it 6 days 1 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on _mod_retest_rust_oxide_ae3bdad7 mean?
The game's server browser reads the tags _mod_retest_rust_oxide_ae3bdad7 publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include _mod_retest_rust_oxide_ae3bdad7?
On Rust Population, _mod_retest_rust_oxide_ae3bdad7 is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on _mod_retest_rust_oxide_ae3bdad7?
An estimate from the force wipe gives _mod_retest_rust_oxide_ae3bdad7's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 6 days 1 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does _mod_retest_rust_oxide_ae3bdad7 run?
_mod_retest_rust_oxide_ae3bdad7 uses a map the game generates: procedural.
What are the rules and settings on _mod_retest_rust_oxide_ae3bdad7?
The name tells you nothing about gather rates: _mod_retest_rust_oxide_ae3bdad7 states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does _mod_retest_rust_oxide_ae3bdad7 run?
Rust network protocol 2635 and build 168909 on Linux is what _mod_retest_rust_oxide_ae3bdad7 uses. Steam updates your game automatically, but you need the same protocol to join.
Is _mod_retest_rust_oxide_ae3bdad7 online, and how reliable is it?
We last saw _mod_retest_rust_oxide_ae3bdad7 6 days 1 hours ago, and it is offline now. It was up 0% of the time over the last 6 full days, 0 out of 144 hours. It was first seen by Rust Population on 22 October 2026.
Where is _mod_retest_rust_oxide_ae3bdad7 located?
Nothing published by _mod_retest_rust_oxide_ae3bdad7 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 167.114.157.40:41066 is where it lives.
Getting in
How do I join _mod_retest_rust_oxide_ae3bdad7?
Open the console with F1 in Rust and enter client.connect 167.114.157.40:41066. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.