_mod_retest_rust_oxide_3ce296e3
Offline 167.114.157.40:41146 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does _mod_retest_rust_oxide_3ce296e3 rank against other Rust servers?
By player hours over the last seven days, _mod_retest_rust_oxide_3ce296e3 places at #15,346, within the top 71% of ranked servers.
How busy is _mod_retest_rust_oxide_3ce296e3?
We have no live count for _mod_retest_rust_oxide_3ce296e3 right now. It was last seen 15 days 7 hours ago.
Tags
What do the server tags on _mod_retest_rust_oxide_3ce296e3 mean?
These are the tags _mod_retest_rust_oxide_3ce296e3 publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include _mod_retest_rust_oxide_3ce296e3?
These Rust Population lists include _mod_retest_rust_oxide_3ce296e3: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on _mod_retest_rust_oxide_3ce296e3?
Estimated from the force wipe, that is _mod_retest_rust_oxide_3ce296e3's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 15 days 7 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does _mod_retest_rust_oxide_3ce296e3 run?
A procedural map, generated by the game, is in use on _mod_retest_rust_oxide_3ce296e3.
What are the rules and settings on _mod_retest_rust_oxide_3ce296e3?
Nothing in _mod_retest_rust_oxide_3ce296e3's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does _mod_retest_rust_oxide_3ce296e3 run?
On Linux, _mod_retest_rust_oxide_3ce296e3 runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is _mod_retest_rust_oxide_3ce296e3 online, and how reliable is it?
Offline at the moment, _mod_retest_rust_oxide_3ce296e3 was last seen 15 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 October 2026.
Where is _mod_retest_rust_oxide_3ce296e3 located?
Nothing published by _mod_retest_rust_oxide_3ce296e3 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 167.114.157.40:41146.
Getting in
How do I join _mod_retest_rust_oxide_3ce296e3?
Either enter client.connect 167.114.157.40:41146 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.