Rust PopulationField survey · Rust servers
Observing 44,156 players 11,640 servers 3,059 with someone on 105 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,275habitat unknownfirst seen 26 Sep 2026

[EU] RustEZ Dev

Offline 168.100.161.162:29013 checked 27d ago

moddedcarbonpve

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,275
top 69%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU] RustEZ Dev rank against other Rust servers?

The last seven days of player hours place [EU] RustEZ Dev at #16,275, within the top 69% of all ranked servers.

How busy is [EU] RustEZ Dev?

[EU] RustEZ Dev is offline at this count; we last saw it 27 days 15 hours ago.

Lists and tags

What do the server tags on [EU] RustEZ Dev mean?

These are the tags [EU] RustEZ Dev publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166257 (Build): Game build: 166257; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [EU] RustEZ Dev?

On Rust Population, [EU] RustEZ Dev is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on [EU] RustEZ Dev?

Too few wipes are on record for [EU] RustEZ Dev to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 32 days 17 hours ago.

Settings

Which map does [EU] RustEZ Dev run?

A procedural map of size 4,750 from seed 731788173, generated by the game, is in use on [EU] RustEZ Dev. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on [EU] RustEZ Dev?

No gather rate appears in the name of [EU] RustEZ Dev. Eight players per group is the default, and it applies here. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [EU] RustEZ Dev run?

The setup is Rust network protocol 2634 and build 166257 on Linux for [EU] RustEZ Dev. Steam updates your game automatically, but you need the same protocol to join.

Is [EU] RustEZ Dev online, and how reliable is it?

We last saw [EU] RustEZ Dev 27 days 15 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 26 September 2026.

Where is [EU] RustEZ Dev located?

No region tag comes from [EU] RustEZ Dev, but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 168.100.161.162:29013 is where it lives.

Getting in

How do I join [EU] RustEZ Dev?

Open the console with F1 in Rust and enter client.connect 168.100.161.162:29013. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://rustez.com/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs166257,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players 100 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166257
Build Game build: 166257.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.