CSL US - Lobby
Offline EU 168.100.162.210:28500 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does CSL US - Lobby rank against other Rust servers?
CSL US - Lobby ranks #16,965 on seven-day player hours, #2,587 in Europe, and sits in the top 72% of all ranked servers.
How busy is CSL US - Lobby?
We have no live count for CSL US - Lobby right now. It was last seen 32 days 3 hours ago.
Lists and tags
What do the server tags on CSL US - Lobby mean?
These are the tags CSL US - Lobby publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): 0 slots are available; ts1000 (Group limit): You may team with up to 1000 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^e (Minigames): Minigames here include arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP; the loot is handed to you; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include CSL US - Lobby?
CSL US - Lobby appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and Rust aim training servers, counted live. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on CSL US - Lobby?
Too few wipes are on record for CSL US - Lobby to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 33 days 1 hours ago the current world was made.
Settings
What are the rules and settings on CSL US - Lobby?
Nothing in CSL US - Lobby's name says how gather works. A group may hold 1000 players at most. minigames & battle royale is what it runs, battle royale, parkour, Bedwars and arenas. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does CSL US - Lobby run?
Rust network protocol 2633 and build 165217 on Linux is what CSL US - Lobby uses. The protocol must match for you to join, and Steam updates it for you.
Is CSL US - Lobby online, and how reliable is it?
Currently offline, CSL US - Lobby was last seen 32 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 26 September 2026.
Where is CSL US - Lobby located?
The EU tag is how CSL US - Lobby places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 168.100.162.210:28500.
How to join
How do I join CSL US - Lobby?
Open the console with F1 in Rust and enter client.connect 168.100.162.210:28500. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.