ZOMBZ Raid Base Build Server (PW required)
Online NA 168.100.163.3:28024 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 04:15 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ZOMBZ Raid Base Build Server (PW required) rank against other Rust servers?
ZOMBZ Raid Base Build Server (PW required) ranks #15,262 on seven-day player hours, #1,495 in North America, and sits in the top 69% of all ranked servers.
How busy is ZOMBZ Raid Base Build Server (PW required)?
Of its 20 slots, ZOMBZ Raid Base Build Server (PW required) is using 0 right now. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on ZOMBZ Raid Base Build Server (PW required) mean?
What the game's server browser reads from ZOMBZ Raid Base Build Server (PW required) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^c (Creative): Build whatever you like, with no gathering: a sandbox; ^k (Build server): Design and practise bases here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ZOMBZ Raid Base Build Server (PW required)?
ZOMBZ Raid Base Build Server (PW required) appears among the Rust Population lists that follow: Modded Rust servers, counted, Build and creative servers, Rust creative servers, counted live and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on ZOMBZ Raid Base Build Server (PW required)?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on ZOMBZ Raid Base Build Server (PW required)?
Its rhythm cannot be told yet: too few of ZOMBZ Raid Base Build Server (PW required)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 24 days 20 hours ago the current world was made.
Settings
Which map does ZOMBZ Raid Base Build Server (PW required) run?
A procedural map of size 1,500 from seed 1337, generated by the game, is in use on ZOMBZ Raid Base Build Server (PW required). Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on ZOMBZ Raid Base Build Server (PW required)?
The name tells you nothing about gather rates: ZOMBZ Raid Base Build Server (PW required) states none. Eight players per group is the default, and it applies here. This server runs build & creative, no gathering; build in a sandbox. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does ZOMBZ Raid Base Build Server (PW required) run?
The setup is Rust network protocol 2635 and build 168909 on Linux for ZOMBZ Raid Base Build Server (PW required). Your game needs the same protocol to join; Steam takes care of updating it.
Does ZOMBZ Raid Base Build Server (PW required) run smoothly?
In the last 48 hours, it averaged 60 server fps, with a low of 60. Up to 2,153 entities were present, counting buildings, deployables and everything else. The highest memory usage was 1,280 MB. What players experience as lag comes from low fps and a rising entity count.
Is ZOMBZ Raid Base Build Server (PW required) online, and how reliable is it?
Right now, ZOMBZ Raid Base Build Server (PW required) is online. Judging by the uptime it reports, the last restart was about 10 hours ago. Over the last 7 full days, 143 of 168 hours were online, or 85%. On 13 September 2026, Rust Population saw it for the first time.
Where is ZOMBZ Raid Base Build Server (PW required) located?
By its NA tag, ZOMBZ Raid Base Build Server (PW required) says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 168.100.163.3:28024.
How to join
How do I join ZOMBZ Raid Base Build Server (PW required)?
Open the console with F1 in Rust and enter client.connect 168.100.163.3:28024. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://vip.zombz.com.