Rust PopulationField survey · Rust servers
Observing 40,974 players 11,615 servers 2,914 with someone on 146 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,273habitat unknownfirst seen 16 Oct 2026

iTactless Private

Online 169.155.120.129:9140 checked 9m ago

monthly wipes vanilla

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,273
top 69%
Last wipe
14d ago
monthly schedule
Next wipe
6d 12h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123407:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

Coming wipes

6d 12h
Thu 5 Nov, 19:00 UTC
FW
34d 12h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:06 UTC14d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does iTactless Private rank against other Rust servers?

The last seven days of player hours place iTactless Private at #15,273, within the top 69% of all ranked servers.

How busy is iTactless Private?

The count reads 0 players on iTactless Private, which has 10 slots. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on iTactless Private mean?

What the game's server browser reads from iTactless Private is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include iTactless Private?

iTactless Private appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe notes

What does wipe day look like on iTactless Private?

The busiest point of its recent wipes averaged 5 players. 22 hours after the latest wipe the crowd peaked.

What is the wipe schedule on iTactless Private?

iTactless Private wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 14 days 4 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Settings

Which map does iTactless Private run?

A procedural map of size 2,000 from seed 1000, generated by the game, is in use on iTactless Private. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on iTactless Private?

Nothing in iTactless Private's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does iTactless Private run?

Rust network protocol 2634 and build 167781 on Linux is what iTactless Private uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does iTactless Private run smoothly?

The last 48 hours saw an average of 207 server fps, with 188 as the lowest. The entity count reached 16,542: buildings, deployables and all other objects. Up to 2,135 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is iTactless Private online, and how reliable is it?

Right now, iTactless Private is online. About 14 days ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 16 October 2026, Rust Population saw it for the first time.

Where is iTactless Private located?

A region is not published by iTactless Private. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 169.155.120.129:9140.

How to join

How do I join iTactless Private?

Either enter client.connect 169.155.120.129:9140 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.