Apostles
Online 169.155.121.54:25565 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Apostles rank against other Rust servers?
By player hours over the last seven days, Apostles places at #15,351, within the top 69% of ranked servers.
How busy is Apostles?
The count reads 0 players on Apostles, which has 40 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Apostles mean?
The game's server browser reads the tags Apostles publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Apostles?
Apostles appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What is the wipe schedule on Apostles?
The next wipe for Apostles is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 16 days 7 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does Apostles run?
Apostles uses a map the game generates, procedural, at size 3,000 with seed 1. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Apostles?
Nothing in Apostles's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Apostles run?
Rust network protocol 2634 and build 167584 on Linux is what Apostles uses. Steam updates your game automatically, but you need the same protocol to join.
Does Apostles run smoothly?
In the last 48 hours, it averaged 216 server fps, with a low of 149. Up to 47,475 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,521 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Apostles online, and how reliable is it?
Apostles is up and running at the moment. About 16 days 6 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 12 October 2026.
Where is Apostles located?
No region is published by Apostles. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 169.155.121.54:25565.
How to join
How do I join Apostles?
To connect directly, open Rust's console with F1 and type client.connect 169.155.121.54:25565; or press Launch Rust on this page and Steam opens Rust and joins for you.