Rust PopulationField survey · Rust servers
Observing 31,131 players 11,626 servers 2,740 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,172habitat unknownfirst seen 13 Sep 2026

[AU] Rust Aus PvE | Monthly | High Gather

Offline 169.155.124.63:19200 checked 11d ago

monthly wipes vanillamoddedcarbon

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,172
top 70%
Last wipe
26d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

5.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
35d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:35 UTC26d ago 1 – running 0
Wed 30 Sep, 09:27 UTC28d ago 1 – 1.8 days 0
Sun 20 Sep, 11:44 UTC38d ago 1 halved by day 1 9.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [AU] Rust Aus PvE | Monthly | High Gather rank against other Rust servers?

The last seven days of player hours place [AU] Rust Aus PvE | Monthly | High Gather at #15,172, within the top 70% of all ranked servers.

How busy is [AU] Rust Aus PvE | Monthly | High Gather?

At this count [AU] Rust Aus PvE | Monthly | High Gather is offline, with its last sighting 11 days 14 hours ago.

Lists and tags

What do the server tags on [AU] Rust Aus PvE | Monthly | High Gather mean?

The game's server browser reads the tags [AU] Rust Aus PvE | Monthly | High Gather publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [AU] Rust Aus PvE | Monthly | High Gather?

These Rust Population lists include [AU] Rust Aus PvE | Monthly | High Gather: Oceania Rust servers, counted and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on [AU] Rust Aus PvE | Monthly | High Gather?

Averaged over recent wipes, 1 players were counted at the busiest point. 15 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.

What is the wipe schedule on [AU] Rust Aus PvE | Monthly | High Gather?

Once a month [AU] Rust Aus PvE | Monthly | High Gather wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 23 hours ago. In its tags a monthly wipe schedule is published.

Settings

Which map does [AU] Rust Aus PvE | Monthly | High Gather run?

The map on [AU] Rust Aus PvE | Monthly | High Gather is procedural, made by the game at size 4,000 from seed 1. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [AU] Rust Aus PvE | Monthly | High Gather?

No gather rate appears in the name of [AU] Rust Aus PvE | Monthly | High Gather. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [AU] Rust Aus PvE | Monthly | High Gather run?

On Linux, [AU] Rust Aus PvE | Monthly | High Gather runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Is [AU] Rust Aus PvE | Monthly | High Gather online, and how reliable is it?

We last saw [AU] Rust Aus PvE | Monthly | High Gather 11 days 14 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.

Where is [AU] Rust Aus PvE | Monthly | High Gather located?

Nothing in the tags says where [AU] Rust Aus PvE | Monthly | High Gather is, but its name points to Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 169.155.124.63:19200.

How to join

How do I join [AU] Rust Aus PvE | Monthly | High Gather?

To connect directly, open Rust's console with F1 and type client.connect 169.155.124.63:19200; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.