Rust PopulationField survey · Rust servers
Observing 72,372 players 11,823 servers 3,652 with someone on 214 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,950NAfirst seen 13 Sep 2026

TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!

Online NA 173.214.174.18:25590 checked 8m ago

monthly wipes vanillamoddedcarbonpremium

Measurements

Players now
1/ 200
= 1 player
0% full
7-day average
1
peak 4
Rank
#2,950
top 13% · #491 in NA
Last wipe
26d ago
monthly schedule
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 26% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

1.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

Coming wipes

7d 5h
Thu 5 Nov, 19:00 UTC
FW
35d 5h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:47 UTC26d ago 3 – running 1
Fri 2 Oct, 19:58 UTC26d ago 3 – 0.5 days 2
Thu 1 Oct, 18:16 UTC FW27d ago 2 – 1.1 days 1
Wed 30 Sep, 06:19 UTC29d ago 5 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! rank against other Rust servers?

TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! ranks #2,950 on seven-day player hours, #491 in North America, and sits in the top 13% of all ranked servers.

How busy is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

Of its 200 slots, TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! is using 1 right now. Averaged over seven days, it drew 1 players and reached a peak of 4. In the last 48 hours the peak hour came at 00:00 UTC, averaging 3 players.

Tags

What do the server tags on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! mean?

The game's server browser reads the tags TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): You can join up to 200 slots; ts16 (Group limit): Teams can have no more than 16 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; ^q (Premium): You need Rust's premium status to join; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! appears among the Rust Population lists that follow: Modded Rust servers, counted, Build and creative servers, Rust zombie and infected servers and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What does wipe day look like on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 34 hours in.

What is the wipe schedule on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

The force wipe is the only wipe TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 26 days 6 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! run?

A procedural map of size 4,250 from seed 1337, generated by the game, is in use on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

The name tells you nothing about gather rates: TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! states none. Up to 16 players can team together. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You need Rust's premium status to join. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! run?

The setup is Rust network protocol 2635 and build 168909 on Linux for TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!. Your game needs the same protocol to join; Steam takes care of updating it.

Does TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! run smoothly?

The last 48 hours saw an average of 33 server fps, with 9 as the lowest. Entities peaked at 170,706, including buildings, deployables and everything else. Memory use peaked at 6,133 MB. Players feel lag when fps is low and the entity count climbs.

Is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! online, and how reliable is it?

You will find TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! online now. Judging by the uptime it reports, the last restart was about 4 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! located?

With its NA tag, TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 173.214.174.18:25590 is where it lives.

Getting in

How do I join TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!?

Open the console with F1 in Rust and enter client.connect 173.214.174.18:25590. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You need Rust's premium status to join.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^m,^v,NA,^q,gmrust,cs168909,^q,ts16

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players You can join up to 200 slots.
ts16
Group limit Teams can have no more than 16 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.
^q
Premium You need Rust's premium status to join.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.