GimpyTown
Offline 174.17.14.228:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does GimpyTown rank against other Rust servers?
By player hours over the last seven days, GimpyTown places at #15,602, within the top 71% of ranked servers.
How busy is GimpyTown?
GimpyTown is offline at this count; we last saw it 17 days 1 hours ago.
Lists and tags
What do the server tags on GimpyTown mean?
What the game's server browser reads from GimpyTown is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include GimpyTown?
On Rust Population, GimpyTown is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on GimpyTown?
Estimated from the force wipe, that is GimpyTown's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 19 days 4 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does GimpyTown run?
GimpyTown uses a map the game generates: procedural.
What are the rules and settings on GimpyTown?
The name tells you nothing about gather rates: GimpyTown states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does GimpyTown run?
The setup is Rust network protocol 2634 and build 167398 on Windows for GimpyTown. The protocol must match for you to join, and Steam updates it for you.
Is GimpyTown online, and how reliable is it?
Currently offline, GimpyTown was last seen 17 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 10 October 2026.
Where is GimpyTown located?
No region is published by GimpyTown. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 174.17.14.228:28015.
Getting in
How do I join GimpyTown?
Either enter client.connect 174.17.14.228:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.